Re: [L4D] Stuck Zombie Melee Fix
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Quite honestly it's worth it to try it and see what the actual impact is, you may be surprised. |
Re: [L4D] Stuck Zombie Melee Fix
GetClientAimTarget(clientid, false) should work :wink:
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Re: [L4D] Stuck Zombie Melee Fix
Except the Zombie's model is (to the server) actually out of the players aim, rendering that function useless.
EDIT: But ill try it anyway :D EDIT 2: I take that back. It does in fact return the Zombie the server doesnt think youre hitting. EDIT 3: And another glorious day for L4D bugfixing. Have version 1.0.1 |
Re: [L4D] Stuck Zombie Melee Fix
Wicked Awesome!
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Re: [L4D] Stuck Zombie Melee Fix
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Re: [L4D] Stuck Zombie Melee Fix
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Re: [L4D] Stuck Zombie Melee Fix
Yes, it works great against any kind of stuck Zombie now.
@olj Yes thats what i said. |
Re: [L4D] Stuck Zombie Melee Fix
Thanx. You are truly a "Valve's bugs killer" :mrgreen:
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Re: [L4D] Stuck Zombie Melee Fix
I put this plugin on my server and it's not working. Any ideas?
Code:
01 "Kigen's Anti-Cheat" (1.1.9) by Kigen |
Re: [L4D] Stuck Zombie Melee Fix
'Not working' how. It should be fairly reliable.
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