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-   -   [L4D & L4D2] Stuck Zombie Melee Fix (https://forums.alliedmods.net/showthread.php?t=103568)

Frus 09-15-2009 11:27

Re: [L4D] Stuck Zombie Melee Fix
 
Quote:

Originally Posted by AtomicStryker (Post 933568)
First i'd have to check for Zombies infront of the player. The only way i know if is looping all Entities ...

Looping a few hunded calls every time a Player melees? I dont think so :shock:

I loop through all entities on a 0.1 repeating timer for about 3 seconds at the start of the first round in one of my plugins, it doesn't cause anything noticable.

Quite honestly it's worth it to try it and see what the actual impact is, you may be surprised.

DieTeetasse 09-15-2009 13:13

Re: [L4D] Stuck Zombie Melee Fix
 
GetClientAimTarget(clientid, false) should work :wink:

AtomicStryker 09-15-2009 15:27

Re: [L4D] Stuck Zombie Melee Fix
 
Except the Zombie's model is (to the server) actually out of the players aim, rendering that function useless.


EDIT:

But ill try it anyway :D

EDIT 2:

I take that back. It does in fact return the Zombie the server doesnt think youre hitting.


EDIT 3:

And another glorious day for L4D bugfixing. Have version 1.0.1

savagekid 09-15-2009 20:55

Re: [L4D] Stuck Zombie Melee Fix
 
Wicked Awesome!

Edhmelus 09-19-2009 01:38

Re: [L4D] Stuck Zombie Melee Fix
 
Quote:

Originally Posted by crazydog (Post 932585)
So, this will fix those un-meleeable zombies stuck in tables?

What about the zombies who are ducking under what for example, a pipe and can hit you forever and ever and ever and ever and ever and take you probably even out if its many any you only have lets say the pumpshotgun.

olj 09-19-2009 03:20

Re: [L4D] Stuck Zombie Melee Fix
 
Quote:

I take that back. It does in fact return the Zombie the server doesnt think youre hitting.
So, does GetClientAimtarget works for that? Dont have time to check code.

AtomicStryker 09-19-2009 06:53

Re: [L4D] Stuck Zombie Melee Fix
 
Yes, it works great against any kind of stuck Zombie now.

@olj
Yes thats what i said.

olj 09-19-2009 07:12

Re: [L4D] Stuck Zombie Melee Fix
 
Thanx. You are truly a "Valve's bugs killer" :mrgreen:

egor1908 09-22-2009 01:51

Re: [L4D] Stuck Zombie Melee Fix
 
I put this plugin on my server and it's not working. Any ideas?
Code:

          01 "Kigen's Anti-Cheat" (1.1.9) by Kigen
          02 "Stuck Zombie Melee Fix" (1.0.1) by AtomicStryker
          03 "Admin Menu" (1.2.3) by AlliedModders LLC
          04 "Vocalize Fatigue" (1.2a) by Mr. Zero
          05 "Basic Comm Control" (1.2.3) by AlliedModders LLC
          06 "L4DSwitchPlayers" (1.3) by SkyDavid (djromero)
          07 "Basic Ban Commands" (1.2.3) by AlliedModders LLC
          08 "Friendly House" (0.91) by Mr. Zero
          09 "L4D Vote Manager 2" (1.5.4) by Madcap
          10 "L4D Force Mission Changer" (1.3.5) by Dionys
          11 "Basic Chat" (1.2.3) by AlliedModders LLC
          12 "Admin Help" (1.2.3) by AlliedModders LLC
          13 "Basic Commands" (1.2.3) by AlliedModders LLC
          14 "Heartbeat trigger" (1.0) by B-man
          15 "RCON Lock" (0.3.2) by devicenull
          16 "Admin File Reader" (1.2.3) by AlliedModders LLC
          17 "Ghost Tank" (PLUGIN_VERSION) by Mr. Zero


AtomicStryker 09-22-2009 03:36

Re: [L4D] Stuck Zombie Melee Fix
 
'Not working' how. It should be fairly reliable.


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