| MasterKy |
08-30-2009 12:36 |
Radar for CT??
hi!
i want a plugin that see the terrorist and run a song that increases as the player comes close to the CT.
This is the plugin but.. This is for Zombie Plague and dont RUN with normal game!
Anyone know where i find it?
The plugin below can be edited to normal game?
Thanks for all!!!!!!!!
PHP Code:
/* Plugin generated by AMXX-Studio */
#include <amxmodx> #include <hamsandwich> #include <zombieplague>
#define PLUGIN "Zombie Plague extra item - Radar" #define VERSION "1.3" #define AUTHOR "Sonic Son'edit"
new g_msgHostageAdd, g_msgHostageDel, g_maxplayers, g_itemid_radar;
new player_has_radar[33]; new zp_radar_beep; new zp_radar_show_dead;
new cvar_zp_radar_beep; new cvar_zp_radar_single_round; new cvar_zp_radar_show_dead;
new const sound_radar_beep[] = "zombie_plague/nes_8bit_alien3_radar_beep1.wav"
public plugin_init() { register_plugin(PLUGIN, VERSION, AUTHOR) register_event("HLTV", "event_round_start", "a") RegisterHam(Ham_Killed, "player", "fw_PlayerKilled")
g_msgHostageAdd = get_user_msgid("HostagePos") g_msgHostageDel = get_user_msgid("HostageK") cvar_zp_radar_beep = register_cvar("zp_radar_beep", "1") cvar_zp_radar_single_round = register_cvar("zp_radar_single_round", "0") cvar_zp_radar_show_dead = register_cvar("zp_radar_show_dead", "0") g_maxplayers = get_maxplayers()
g_itemid_radar = zp_register_extra_item("Radar Scanner", 10, ZP_TEAM_HUMAN) for (new i = 1; i<=g_maxplayers;i++) player_has_radar[i] = false; set_task (2.0,"radar_scan",_,_,_,"b"); }
public plugin_precache() { precache_sound(sound_radar_beep) }
public plugin_cfg() { new cfgdir[32] get_localinfo("amxx_configsdir",cfgdir,sizeof cfgdir) server_cmd("exec %s/zp_radar.cfg", cfgdir) }
public event_round_start() { if (get_pcvar_num(cvar_zp_radar_beep) == 1) zp_radar_beep=true; else zp_radar_beep=false; if (get_pcvar_num(cvar_zp_radar_show_dead) == 1) zp_radar_show_dead=true; else zp_radar_show_dead=false; }
public zp_extra_item_selected(player, itemid) { if (itemid == g_itemid_radar) player_has_radar[player] = true; }
public radar_scan() { new zombie_count = 0; new zombie_list[32]; new ZombieCoords[3]; new id, i; for (new id=1; id<=g_maxplayers; id++) { if (zp_radar_show_dead) { if (zp_get_user_zombie(id)) { zombie_count++; zombie_list[zombie_count]=id; } } else { if ((zp_get_user_zombie(id))&&(is_user_alive(id))) { zombie_count++; zombie_list[zombie_count]=id; } } } for (id=1; id<=g_maxplayers; id++) { if ((!is_user_alive(id))||(!player_has_radar[id])) continue; for (i=1;i<=zombie_count;i++) { get_user_origin(zombie_list[i], ZombieCoords) message_begin(MSG_ONE_UNRELIABLE, g_msgHostageAdd, {0,0,0}, id) write_byte(id) write_byte(i) write_coord(ZombieCoords[0]) write_coord(ZombieCoords[1]) write_coord(ZombieCoords[2]) message_end() message_begin(MSG_ONE_UNRELIABLE, g_msgHostageDel, {0,0,0}, id) write_byte(i) message_end() } if (zp_radar_beep) emit_sound(id, CHAN_ITEM, sound_radar_beep, 1.0, ATTN_NORM, 0, PITCH_NORM); } }
public zp_user_infected_post(id, infector) { player_has_radar[id] = false; }
public fw_PlayerKilled(victim, attacker, shouldgib) { player_has_radar[victim] = false; }
public zp_round_ended(winteam) { if (get_pcvar_num(cvar_zp_radar_single_round)==1) for (new id=1; id<=g_maxplayers; id++) player_has_radar[id] = false; }
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