Scripts rebuild on server restart.
Whenever I make changes to a .ctx file (and compile it, etc) and then restart my server, the .ctx files are all rebuild to default? I searched the forums but I couldn't find any solution to this problem.
I want to be able to edit .ctx files (obviously) with persistent changes. edit! this is a TF2 server with some other plugins operating as well as SM, but none should affect this. |
Re: Scripts rebuild on server restart.
The fact that you are asking about TF2 will affect things. This section of the forum is for Half-Life 1 games.
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