Removing env_snow
I tried removing env_snow with fm_remove_entity, but the snow still stays.
Is it even possible to do this? |
Re: Removing env_snow
Try this
Code:
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Re: Removing env_snow
If Exolent's method doesn't work, I think your best bet is to modify a bunch of pev data on it, piece by piece, and see if you can get any change, or even going as far as to messing with pdata. I know I've gotten some strange results on entities by modifying this stuff.
In fact, a func_door will turn invisible (but will still be solid and make noise) when you set pev_iuser4 to anything other than zero. Try that one first. |
Re: Removing env_snow
Exolent's method worked perfectly.
Thank you both |
Re: Removing env_snow
If you dont want to hook spawn, you can use
remove_entity_name( "env_snow" ); in plugin_init |
Re: Removing env_snow
PHP Code:
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