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-   -   How To Enable This Plugin (https://forums.alliedmods.net/showthread.php?t=100075)

DoviuX 08-12-2009 07:58

How To Enable This Plugin
 
hi How to enable this plugin player respawns but how to make sound when he respawns here my respawn sound version it compiles but sound won't work:

Code:

#include <amxmodx>
#include <fakemeta>
#include <cstrike>

#define RESPAWN_TIMER 5 //respawn player after RESPAWN_TIMER seconds
#define TID_RESP 2551

new g_timeleft[33]
new g_msg[64]
new g_max_players
new g_HudSync

public plugin_init(){
    register_plugin("Respawn", "1.0", "Sylwester")
    register_event("DeathMsg", "fwd_ClientKill", "a")
    register_logevent("logevent_round_end", 2, "1=Round_End")
    g_max_players = get_maxplayers()
    g_HudSync = CreateHudSyncObj()
}

public plugin_precache()
{
    precache_sound("umbrella/respawn.wav");
}

public fwd_ClientKill(){
    static id, CsTeams:team
    id = read_data(2)
    team = cs_get_user_team(id)
    if(!is_user_connected(id) || is_user_alive(id) || (team != CS_TEAM_T))
        return
    g_timeleft[id] = RESPAWN_TIMER
    set_task(1.0, "count", TID_RESP+id)
    if(is_user_bot(id))
        return
    set_hudmessage(0, 245, 0, 0.38, 0.25, _, _, 1.0, _, _, -1)
    format(g_msg, 34, "Respawn in %d.", g_timeleft[id])
    ShowSyncHudMsg(id, g_HudSync, g_msg)
}


public count(tid){
    static id, CsTeams:team
    id = tid-TID_RESP
    team = cs_get_user_team(id)
    if(!is_user_connected(id) || is_user_alive(id) || (team != CS_TEAM_T))
        return


    g_timeleft[id] -= 1
    if(g_timeleft[id] <= 0){
        set_pev(id,pev_deadflag,DEAD_RESPAWNABLE);
        set_task(0.2, "respawn", id)
        return
    }else{
        set_task(1.0, "count", TID_RESP+id)
    }
   
    if(is_user_bot(id))
        return
    set_hudmessage(0, 245, 0, 0.38, 0.25, _, _, 1.0, _, _, -1)
    format(g_msg, 34, "Respawn in %d.", g_timeleft[id])
    ShowSyncHudMsg(id, g_HudSync, g_msg)
}


public respawn(id){
    static CsTeams:team
    team = cs_get_user_team(id)
    if(!is_user_connected(id) || is_user_alive(id) || (team != CS_TEAM_T))
        return
  client_cmd(id, "spk umbrella/admin.wav")
    dllfunc(DLLFunc_Spawn, id)
}


public logevent_round_end(){
    new i
    for(i=1; i<=g_max_players; i++){
        if(task_exists(TID_RESP+i))
            remove_task(TID_RESP+i)
    }
}


Max! 08-12-2009 08:16

Re: How To Enable This Plugin
 
not too good at coding but i think your problem is that:
1. you didnt precache the sound
2.emit_sound(id, CHAN_VOICE, "this is the sound to be played", VOL_NORM, ATTN_NORM, 0, PITCH_NORM)

Code:

#include <amxmodx>
#include <fakemeta>
#include <cstrike>

#define RESPAWN_TIMER 5 //respawn player after RESPAWN_TIMER seconds
#define TID_RESP 2551

new g_timeleft[33]
new g_msg[64]
new g_max_players
new g_HudSync
new const g_lamesound[32] = "umbrella/admin.wav"
public plugin_init(){
    register_plugin("Respawn", "1.0", "Sylwester")
    register_event("DeathMsg", "fwd_ClientKill", "a")
    register_logevent("logevent_round_end", 2, "1=Round_End")
    g_max_players = get_maxplayers()
    g_HudSync = CreateHudSyncObj()
}

public plugin_precache()
{
    precache_sound("umbrella/respawn.wav");
    precache_sound(g_lamesound)
}

public fwd_ClientKill(){
    static id, CsTeams:team
    id = read_data(2)
    team = cs_get_user_team(id)
    if(!is_user_connected(id) || is_user_alive(id) || (team != CS_TEAM_T))
        return
    g_timeleft[id] = RESPAWN_TIMER
    set_task(1.0, "count", TID_RESP+id)
    if(is_user_bot(id))
        return
    set_hudmessage(0, 245, 0, 0.38, 0.25, _, _, 1.0, _, _, -1)
    format(g_msg, 34, "Respawn in %d.", g_timeleft[id])
    ShowSyncHudMsg(id, g_HudSync, g_msg)
}


public count(tid){
    static id, CsTeams:team
    id = tid-TID_RESP
    team = cs_get_user_team(id)
    if(!is_user_connected(id) || is_user_alive(id) || (team != CS_TEAM_T))
        return


    g_timeleft[id] -= 1
    if(g_timeleft[id] <= 0){
        set_pev(id,pev_deadflag,DEAD_RESPAWNABLE);
        set_task(0.2, "respawn", id)
        return
    }else{
        set_task(1.0, "count", TID_RESP+id)
    }
   
    if(is_user_bot(id))
        return
    set_hudmessage(0, 245, 0, 0.38, 0.25, _, _, 1.0, _, _, -1)
    format(g_msg, 34, "Respawn in %d.", g_timeleft[id])
    ShowSyncHudMsg(id, g_HudSync, g_msg)
}


public respawn(id){
    static CsTeams:team
    team = cs_get_user_team(id)
    if(!is_user_connected(id) || is_user_alive(id) || (team != CS_TEAM_T))
        return
    emit_sound(id, CHAN_VOICE, g_lamesound, VOL_NORM, ATTN_NORM, 0, PITCH_NORM)
    dllfunc(DLLFunc_Spawn, id)
}


public logevent_round_end(){
    new i
    for(i=1; i<=g_max_players; i++){
        if(task_exists(TID_RESP+i))
            remove_task(TID_RESP+i)
    }
}


DoviuX 08-12-2009 08:42

Re: How To Enable This Plugin
 
it doesn't work :/


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