Weapons Module by Mahnsawce
1 Attachment(s)
This is mahnsawce's working but never completed or supported weapons module. It lets you dynamically add weapons in AMX Mod X plugins.
Mahnsawce never wanted to release or support it, but he gave the source code to a few people. He's been missing for over 20 weeks, and I think it's time to share it with the public. The module is called "WTF" (seriously). Enjoy, props to sawce. In memoriam: :gyar: Note: If you wish to help maintain this and help make it an official part of AMX Mod X, please contact me. |
Got any examples?
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He included two examples, snark.sma, and scigun.sma (an RPG that launches scientists).
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I downloaded it, and started the build and here's what I get:
Quote:
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What in the world happened to him anyways...
@Klaan: I think extdll.h is part of metamod or HLSDK @Bail: I might be able to manage this :wink: |
Whats HLSDK? I'm sorry about being a noob at this, but I have been wondering what it is for a while. I guess that means I dan't have it, how would I be able to get it?
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well extdll.h is under HLSDK and i'm sure u'll need it, i can't find it right this second but i'll let u kno if i do
HLSDK is the SDK for making half-life mods but amxx uses some functions out of it to hook to the HL engine |
Found it on fileplanet, taking forever to download but I think this is right.
So when I do get it, how do I incorperate it into the compilement (or... w/e) Got it... |
Well, i usually put all the includes under "program files/microsoft vc++/inlcude" or wherever your include directory is and go through the files and make sure they're linked...
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new problem:
Missing meta_api.h and osdep.h those aren't in the SDK |
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