Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
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Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
so is the original post the latest gamedata for this extension
this is what I have in defibfix.txt Code:
"Games" |
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
im guessing what hes asking is if since the last L4D2 update in July or something, has broken this plugins Gamedata as well, since everyone had to go get them for pretty much all the other 3 or 4 plugins necessary to run Super Versus with all the options
Yes i believe this is still working 8-23-21, otherwise someone would have posted a gamedata change in 2021 the other gamedata files needed a new offset for the SetHumanSpec function, or i wanna say thats whats its called, and that said function isnt in this plugins gamedata file, so its not needed thus an update is not either |
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
Hello V10,
I just wanted to report this crash. My game server always crashes with a high number of players (10+) when a player is resuscitated with a defibrillator. I checked all the logs and at each timestamp a player was resuscitated with a defibrillator. HTML Code:
# Crash 1 |
Re: [EXTENSION] [L4D2] Defibrillator Bug Fix (on servers higher than 8 players) [1.0.
any reason as to why you are blanking out the crash id???? I think its pretty safe to share it with the public as any personal information would require you to auth with steam to view the more detailed version
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