Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Updated, added compiled Unix SO. (Unix version not tested yet)
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Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
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Stupid valve coders get player to revive by Charaster(Nick, Rochelle, etc), no checks alived or not, no check positions(revived body and death position) etc, also valve teleports dead body to player getted by Charaster, with no reason. Extension save position on player deadth and set dead body correct position. When defibrillator uses, extension search the correct player and give it for the revive functions(and events). |
Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Hi V10, this is what the sm exts list returns on linux server with the defibfix.ext.so you compiled:
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[03] <FAILED> file "defibfix.ext.so": /home/83.142.49.30/source/3694/left4dead2/left4dead2/addons/sourcemod/extensions/defibfix.ext.so: undefined symbol: pfSqrt |
Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
Hm if it wonīt work with SM 1.4 itīs sad. I canīt step back to SM 1.3 because I use l4d2scores which only works perfectly in SM 1.4
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Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
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Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
It loaded successfully. I'll report back in this post if there're any issues with it.
Thanks for the fix and support, V10! :) EDIT: Works like a charm so far. |
Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
I'm using SM 1.4, I get this entry as well:
L 02/15/2010 - 01:19:51: SourceMod error session started L 02/15/2010 - 01:19:51: Info (map "c3m2_swamp") (file "errors_20100215.log") L 02/15/2010 - 01:19:51: [DefibFix] Player NOT FOUND L 02/15/2010 - 01:27:30: Error log file session closed. From using it last night it seemed to be working fine. Defibing ppl worked properly, dead bodies were staying where they should, but it was only one night, need more time. Going to post back in a couple days. |
Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
OK here is what I got from 3 hours playing in my server. The dead body teleport is fixed , but still the self defib bug and the still alive survivors bug !
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Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
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Re: [EXTENSION] L4D2 Defibrillator Bug Fix (on servers higher than 8 players)
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If extension not works, send logs to me in private. |
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