[L4D & L4D2] Console Spam Patches (1.3b) [20-Jul-2021]
14 Attachment(s)
About:
Suppresses specified messages from the server console. There is an extension for [ANY] game with the exact same functionality. I created this to demonstrate another method and because some [L4D/2] server owners don't look at stuff for [ANY] game and have been complaining about server console spam. This only stops messages which are inside the games "server" or "engine" library if you specify that in the gamedata. This cannot suppress dynamic messages such as those from chat or plugins. I would suggest using [ANY] Cleaner - Console warning supressor extension instead. Adding Entries:
Changes: Code:
1.3b (20-Jul-2021) Installation:
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Re: [L4D & L4D2] Console Spam Patches (1.0) [01-Jun-2019]
Is this the role of reducing server crashes?
Or just filtering spam from the console? |
Re: [L4D & L4D2] Console Spam Patches (1.0) [01-Jun-2019]
Quote:
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Re: [L4D & L4D2] Console Spam Patches (1.0) [01-Jun-2019]
Just download your plugin and TXT file?
Still need any changes? |
Re: [L4D & L4D2] Console Spam Patches (1.1) [29-Jun-2019]
Help?
Code:
[SM] Error parsing gameconfig file "C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\gamedata\l4d_console_spam.txt": |
Re: [L4D & L4D2] Console Spam Patches (1.1) [29-Jun-2019]
Quote:
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Re: [L4D & L4D2] Console Spam Patches (1.1) [29-Jun-2019]
1 Attachment(s)
I've tried to suppress this spam msg in the console when using this plugin https://forums.alliedmods.net/showthread.php?t=318033 and it doesn't seem to work. Did I set the config wrong?
Quote:
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Re: [L4D & L4D2] Console Spam Patches (1.1) [29-Jun-2019]
Theres nothing wrong with the config you posted. Whether it'll suppress the message I don't know.
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Re: [L4D & L4D2] Console Spam Patches (1.1) [29-Jun-2019]
You're right. I don't think this can suppress spam from the other plugin. I used the [ANY] Cleaner extension and it works.
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Re: [L4D & L4D2] Console Spam Patches (1.1) [29-Jun-2019]
Plugin doesn't patch Warning message:
Code:
WARNING: orator at {x, y, z} missing modelname |
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