[TF2] Give Bots Weapons (04.01.2023)
1 Attachment(s)
http://i.imgur.com/u2Sq3pg.png
Description: This plugins gives bots weapons. Without TF2Items and other plugins. It's supposed to replace Bot weapon randomizer - https://forums.alliedmods.net/showthread.php?t=165590. There is a couple of important differences: - There is no config file for weapons. Mainly, because I didnt want to give bots items that are rare or worth anything. This plugin gives bots weapons, that can be acquired through random drop, unlocks or crafting. Unique quality only. - Way less taxing on the server, than the original version. No problem running this on a 300fps server with 30 bots. - No configuration is needed. Upload two files, restart the server and youre good to go. - Doesnt give bots weapons that they dont know how to use. - Can run alongside Give Bots Cosmetics Cvars: PHP Code:
Autogenerates a .cfg file in cfg\sourcemod when you load it for the first time. Don't forget to keep your gamedata updated. Changelog: Github - link Gamedata - download here |
Re: [TF2] Give Bots Weapons (11.09.2016)
Out of curiosity, why not apply the weapons a frame after the OnInventoryApplication event (with RequestFrame)?
Also note that this plugin does not support wearable weapons (e.g. Demoman boots / shields, Sniper shields, Gunboats). Regardless of whether or not they're your thing, bots technically know how to use them, or at least they do support shields. Other than that, it looks fine. |
Re: [TF2] Give Bots Weapons (11.09.2016)
Gone try it for sure
-------------------- Seems to work good., Can you give them a hat also maybe? ( Or is then the easynes gone for what this plugin now is ) |
Re: [TF2] Give Bots Weapons (11.09.2016)
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I know it doesnt give wearables and I know how to give bots wearables. I have decided not to include wearables because they dont know how to use them (might release a plugin that gives bots a couple of cheap hats though). shields - bots just charge every time they can. its not working well. boots - for soldier - not using them at all, obviously - for demo - only when medieval mode is on buff banners - not used at all. they are trying to use it as a shotgun snipers wearables - passive, so they could be used but bots are designed to use smgs when enemies come too close for snipers rifles, so they try to shoot them with smgs even when they dont have one. That makes them look a bunch of idiots, because they try to use melee weapons instead. parachute - not used at all, obviously Food items and throwable weapons are used the same way as sniper wearables. So no, I dont think they are working. It just puts them at a disadvantage, making them an easy target. |
Re: [TF2] Give Bots Weapons (11.09.2016)
So far so stable on my server. :up:
I run a practice server with 18 bots and they using the weapons with no issues. I didn't allow them to use wearables before but would allow them to use misc items though. Having that option in the future would be nice but really not gonna complain here. It works great and runs smooth. :wink: |
Re: [TF2] Give Bots Weapons (11.09.2016)
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Re: [TF2] Give Bots Weapons (11.09.2016)
Runs here also great love the simplnes. And as stated a few cheap hats on therer hats would be great.
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Re: [TF2] Give Bots Weapons (11.09.2016)
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Re: [TF2] Give Bots Weapons (11.09.2016)
Maybe we can make BOT make spycrab?
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