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-   -   Sprint: Source (https://forums.alliedmods.net/showthread.php?t=57980)

Shaman 07-16-2007 07:10

Sprint: Source
 
2 Attachment(s)
Sprint: Source

Current Version: 0.0.1b

Available Languages:
  • English
  • Turkish
Current Features:
  1. Players can sprint using command ss_sprint.
Planned Features: No planned features.

CVar's:
sm_sprintsource_enable - Enables/disables Sprint: Source
sm_sprintsource_time - Last time.
sm_sprintsource_cooldown - Cooldown time.
sm_sprintsource_sprintspeed - Sprint speed.

Thanks To:
  • ferret and teame06 (What happened to "set_task"?)
[IMG]http://img108.**************/img108/3450/admintoolssupportedop0.png[/IMG]

Rebell 07-16-2007 11:02

Re: Sprint: Source
 
Nice for funservers,

Can you add a sing in chat or topleft like this:

full = |||||||||||
empty = ...............

cya

Shaman 07-17-2007 11:26

Re: Sprint: Source 0.0.1b
 
Updated to v0.0.1b
Code:

Files included:
    scripting/sprintsource.sp
    translations/sprintsource.base.txt
Added files:
    None
Changed files:
    scripting/sprintsource.sp
Release Notes:
    None
Changes:
    Removed annoying message at round start.


ottobohn 02-01-2008 16:55

Re: Sprint: Source
 
Is it possible that you can allow us to have the "+use" command as the trigger or is that not possible? I'd like for people who are too retarded to bind keys be able to just use the "use" command to sprint in our soccer server. Any saving grace for us?

otto

chrismrulz 07-02-2008 21:05

Re: Sprint: Source
 
Hope you guys don't mind posting about this, but I've made a clone of this in eventscripts: http://forums.mattie.info/cs/forums/...ic.php?t=24451
Everything's essentially the same, just the messages have been trimmed a bit and some made optional using a config.
Probably gonna add the option to use +use in it like ottobohn asked.

And before you say it, yes I'm aware SM is 0.000001% faster :P

Greyscale 07-02-2008 22:30

Re: Sprint: Source
 
<o.t.>I do appreciate Eventscripts very much, but SM is easily more than 500% faster than the ES text files :)</o.t.>

kswift 12-06-2009 16:19

Re: Sprint: Source
 
my server wont open when i add this to my plug in file, where do i adjust cvars?

Shaman 01-10-2010 06:11

Re: Sprint: Source
 
Quote:

Originally Posted by kswift (Post 1008603)
my server wont open when i add this to my plug in file, where do i adjust cvars?

You can see the CVars in the sourcecode:
Quote:

CreateConVar("sm_sprintsource_enable", "1", "Enable/Disable Sprint: Source.", FCVAR_PLUGIN|FCVAR_NOTIFY);
CreateConVar("sm_sprintsource_time", "3", "Sprint: Source sprint time.", FCVAR_PLUGIN|FCVAR_NOTIFY);
CreateConVar("sm_sprintsource_cooldown", "10", "Sprint: Source sprint cooldown time.", FCVAR_PLUGIN|FCVAR_NOTIFY);
CreateConVar("sm_sprintsource_sprintspeed", "2", "Sprint: Source sprint speed.", FCVAR_PLUGIN|FCVAR_NOTIFY);

Minez 08-11-2010 11:40

Re: Sprint: Source
 
Nice

Spectra 11-06-2011 02:31

Re: Sprint: Source
 
Please make a restriction to T


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