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-   -   [Repair] l4d2lib (https://forums.alliedmods.net/showthread.php?t=332354)

VladimirTk 05-06-2021 21:20

[Repair] l4d2lib
 
2 Attachment(s)
Could someone explain me about this error?
About the l4d2lib.smx plugin

GITHUB:
https://github.com/SirPlease/L4D2-Co...de/mapinfo.inc


L 05/06/2021 - 19:57:30: [SM] Blaming: l4d2lib.smx
L 05/06/2021 - 19:57:30: [SM] Call stack trace:
L 05/06/2021 - 19:57:30: [SM] [0] KvRewind
L 05/06/2021 - 19:57:30: [SM] [1] Line 47, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\inclu de\mapinfo.inc::MapInfo_OnMapEnd_Update
L 05/06/2021 - 19:57:30: [SM] [2] Line 105, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2l ib.sp::OnMapEnd
L 05/06/2021 - 19:57:31: Error log file session closed.

Psyk0tik 05-07-2021 03:26

Re: [Repair] l4d2lib
 
You didn't include the most important part of that error stack. We need to know the actual error, which should be stated above the "Blaming" line.

VladimirTk 05-07-2021 19:50

Re: [Repair] l4d2lib
 
Quote:

Originally Posted by Crasher_3637 (Post 2746181)
You didn't include the most important part of that error stack. We need to know the actual error, which should be stated above the "Blaming" line.

Truth, this was missing,
what a bad cut I did
I do not speak English very well


L 05/07/2021 - 18:30:37: [SM] Exception reported: Invalid key value handle 0 (error 4)
L 05/07/2021 - 18:30:37: [SM] Blaming: l4d2lib.smx
L 05/07/2021 - 18:30:37: [SM] Call stack trace:
L 05/07/2021 - 18:30:37: [SM] [0] KvRewind
L 05/07/2021 - 18:30:37: [SM] [1] Line 47, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\inclu de\mapinfo.inc::MapInfo_OnMapEnd_Update
L 05/07/2021 - 18:30:37: [SM] [2] Line 105, C:\Program Files (x86)\Steam\steamapps\common\Left 4 Dead 2\left4dead2\addons\sourcemod\scripting\l4d2l ib.sp::OnMapEnd
L 05/07/2021 - 18:30:38: Error log file session closed.

vikingo12 07-07-2021 08:25

Re: [Repair] l4d2lib
 
HookEvent("player_disconnect" , PlayerDisconnect_Event, EventHookMode_Post);

Credits to Forgetest

JLmelenchon 07-09-2021 16:11

Re: [Repair] l4d2lib
 
I have the same error at each end of map, but the plugin works.

Darkwob 07-16-2021 07:38

Re: [Repair] l4d2lib
 
1 Attachment(s)
The problem is that the code was unnecessary, not defining a value that would attract map information, and I turned it into a comment line.

JLmelenchon 07-16-2021 11:10

Re: [Repair] l4d2lib
 
No still got the error.

edit: need to disable it too in mapinfo.inc

Marttt 07-16-2021 13:25

Re: [Repair] l4d2lib
 
Your problem is in the mapinfo.inc code aswell, you have to share it too.
Or link the "github" repo or some plugin thread with this.

VladimirTk 07-22-2021 11:50

Re: [Repair] l4d2lib
 
Quote:

Originally Posted by Darkwob (Post 2752930)
The problem is that the code was unnecessary, not defining a value that would attract map information, and I turned it into a comment line.

Thanks I'll try it :D

canadianjeff 10-03-2021 01:35

Re: [Repair] l4d2lib
 
sorry but has this problem been solved yet??? I am getting same error

Code:

L 10/02/2021 - 16:31:17: [SM] Exception reported: Invalid key value handle 0 (error 4)
L 10/02/2021 - 16:31:17: [SM] Blaming: optional/l4d2lib.smx
L 10/02/2021 - 16:31:17: [SM] Call stack trace:
L 10/02/2021 - 16:31:17: [SM]  [0] KvRewind
L 10/02/2021 - 16:31:17: [SM]  [1] Line 47, D:/Sourcepawn10/include\mapinfo.inc::MapInfo_OnMapEnd_Update
L 10/02/2021 - 16:31:17: [SM]  [2] Line 104, D:\SourcePawn10\l4d2lib.sp::OnMapEnd

using the version posted at

https://github.com/SirPlease/L4D2-Co...ing/l4d2lib.sp
https://github.com/SirPlease/L4D2-Co...al/l4d2lib.smx


SirPlease Compiled new sources + Fixed playstats.
Latest commit e5b3bae on Oct 24, 2020


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