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-   -   LogoTEAM (Table) TAB help me (https://forums.alliedmods.net/showthread.php?t=327748)

KatowADRE 10-07-2020 06:01

LogoTEAM (Table) TAB help me
 
Welcome to the community,

I am writing to you because I have one small problem and I am looking for help from you.
I would like to have my own private server, have my own team logo in the TAB table.

I have a ready svg file. and png file in size 64x64
Just like the guide says.

But I don't know what to do next!

Here, I was doing according to the instructions of another post!
https://forums.alliedmods.net/showthread.php?t=258206

I don't know if I'm making a mistake or just not loading my files.

Could someone make me a ready package with all? packed in a zip pack? with every folder? so that I can copy and paste READY immediately?

I'm sending you two graphics in different formats.
If someone would be willing to do this, I will even pay.

link to my images: https://www.sendspace.com/file/b9c0h9

Bacardi 10-07-2020 17:05

Re: LogoTEAM (Table) TAB help me
 
Do you have, so called "fastdownload" ?
A host server where you can upload missing files and players start download if needed ?
sv_downloadurl "https:// ?"

Say yes or no, don't post your url here.

KatowADRE 10-11-2020 13:10

Re: LogoTEAM (Table) TAB help me
 
nein bro
Will you help me? What should I do?

Bacardi 10-11-2020 17:11

Re: LogoTEAM (Table) TAB help me
 
I'm bit hurry.
And I try figure, could this plugin help ( [ANY] Simple Fastdownload )

If plugin not work like I tough, then I try explain to set up mini web host in your own computer (UniServer Zero)

Problem is, if you upload your PNG file with SRCDS normal upload method (sv_downloadurl "")
- it compress PNG file to *.ztmp and send to players
- when player get zipped *.ztmp and game uncompress that file, PNG file is damaged. PNG will not work on those players.

This why need set up "fast download".

But for now, good night

Bacardi 10-12-2020 13:02

Re: LogoTEAM (Table) TAB help me
 
1 Attachment(s)
I found the way disable 'compressing' files when upload through Source Dedicated Server (sv_downloadurl "")
cvars

This worked well.
But second problem is, players need set sv_allowupload 1 in they game. And that is pain in ass.
Or else they stuck connecting to server state, because "File uploads are disabled!".
For now, I abandon this simple method of uploading files.
----------------------------------------------
.
.
.


Let's try other way, and I'm not familiar this setup.
- I hope you are running Windows.

Get portable https://www.uniformserver.com/
Extract program in own path, example: C:\UniServerZ

Get UniServerZ.zip from this post:
Place two files in right place.
Code:

C:\UniServerZ\www\.htaccess
C:\UniServerZ\www\csgo\resource\flash\econ\tournaments\teams\avezesp.png

Notice, PNG file can not have longer name or it will stop working in game.

Add two file in your CS:GO server:
Code:

...csgo\maps\de_dust2.res
...csgo\resource\flash\econ\tournaments\teams\avezesp.png


Launch ...UniServerZ\UniController.exe, don't configure too much.
And start Apache only (green color should appear).
- Make a test, open web browser, type in address bar: http://localhost/csgo/
Apache works if you see resource folder from that url address


Launch your CS:GO server.
Type status in server console and hit enter.
Get a LAN IP, should look like 192.168.*.*
- Make a test again with web browser, try address using your LAN IP http://192.168.1.2/csgo/
If you see same page, great.
If you can't see same page, then this go too difficult.

Finally, in ...csgo/cfg/server.cfg
Code:

sv_downloadurl "http://192.168.1.2/csgo"
mp_teamlogo_1 "avezesp"


What should happen:
- When you change level to de_dust2, de_dust2.res file add png file in download list.
- Player should download missing file
in they game ...steam\steamapps\common\Counter-Strike Global Offensive\csgo\resource\flash\econ\tournament s\teams\avezesp.png
- If file already exist in player game, nothing happens. To repeat download process, player need delete that file.
- Player can see team logo in competitive mode, game_type 0; game_mode 1



I'm 90% sure, this doesn't work. Need usually open ports from router.
And you should have internet connection which is not shared with other "appartments".

This upload file method works now on de_dust2 map.
Because I didn't want to include any SourceMod plugins, I want you to get "fast download" work.
You can always rent a SRCDS server with fast download setup ready, if this not work.
I'm bit hurry.


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