Request : just need simple fix for this L4D2 plugins
3 Attachment(s)
1 in first plugin only need to add two paths are missing c10m1_cave and c11m1_greenhouse thats it add this or plz tell me how add this ..
2 in second plugin Pills or etc is still remain it need to dissapear i mean empty used item slot thats it .. pm me sorry for my eng is not good tnx in advance |
Re: Request : just need simple fix for this L4D2 plugins
For the first plugin:
Code:
else if (StrEqual(mapname, "c10m1_caves", false)) |
Re: Request : just need simple fix for this L4D2 plugins
thank you sir testing now ...
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Re: Request : just need simple fix for this L4D2 plugins
1 Attachment(s)
Quote:
like this else if(StrEqual(cmap, "map_name")) { DispatchKeyValue(fence, "model", FENCE_MODEL04); fnOrigin[0] = 916.505737; fnAngles[0] = 0.135685; fnOrigin[1] = 3674.522705; fnAngles[1] = -89.859390; fnOrigin[2] = 93.659073; fnAngles[2] = 0.000000; } |
Re: Request : just need simple fix for this L4D2 plugins
Quote:
Yes this will only block the saferoom door from what i can tell. To block paths this would require some work with hammer map editor i think |
Re: Request : just need simple fix for this L4D2 plugins
Hmm so :cry: what can i do now ...
any other plugin like this sir do you know ..? |
Re: Request : just need simple fix for this L4D2 plugins
hello just fund id numbers but don't know how to figure this to work ..
"c10m1_caves" { "start_loc_a" "-13039.56 -14584.41 541.57" "start_loc_b" "-11178.48 -14879.90 -271.81" "end_loc_a" "-11197.13 -4786.38 547.65" "end_loc_b" "-10641.26 -5127.08 257.46" } "c11m1_greenhouse" { "start_loc_a" "6402.20 -169.80 637.1" "start_loc_b" "7011.14 -898.72 1075.00" "start_loc_c" "6023.48 -1064.29 840.08" "start_loc_d" "6403.00 -181.30 1075.00" "end_loc_a" "4991.43 2533.24 24.82" "end_loc_b" "5478.24 2919.94 275.62" } any 1 know how make this work ...? |
Re: Request : just need simple fix for this L4D2 plugins
You will have to get the coordinates of the routes that you want to block and use some sort of prop to block that way. You can actually use this plugin to grab the coordinates.
https://forums.alliedmods.net/showthread.php?t=127418 Personally, I would rather use Stripper to make changes to the maps, instead of a plugin, but whatever works for you. |
Re: Request : just need simple fix for this L4D2 plugins
i try this all ready but dint work just removed both plugin thanks all of u masters ... i just want when round start player will wait for all players to join ... but can't find good one . anyway thank you
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Re: Request : just need simple fix for this L4D2 plugins
Wait! so the door doesn’t stay locked? I thought that part was already working.
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