[CSGO] SMAC Client Protection enhancement (clanid spam)
As of late a new trend on some servers is happening. Some players are changing their clantags very fast. Here's an example of the logs:
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L 08/25/2015 - 17:38:23: "kN<621>" triggered "clantag" (value "Triggerbot.") It's really annoying. Client Protection - smac_client.smx is already protecting against name change spam. To the developers: Could you enhance the dev-version a bit and also add a clanid change spam protection? It would be greatly appreciated :) |
Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
I've edited your post to remove the spam method, but this should easily be blockable with SourceMod's new command hooks.
I'll try to add a fix for this soon, thanks! |
Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
Tbh why bother blocking it? It does not cause any issues in game. Nor does changing clantag avoid you from getting banned.
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
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Just smac_ignorecmd or how ever its written. And as a owner I love logs, I learn things etc |
Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
Something like this should block it, but it requires a recent snapshot of SourceMod 1.8:
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
How does this work ? what should I do ?
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clan id spam pleas help
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I will have to add that it does, but not on servers running cksuf, well at least not for me. |
Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
I think this is not a program, just a .cfg file running. What .cfg file allways contains the wait command. Just kick all players who use the wait command, with the SMAC, in your cfg/sourcemod.cfg
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smac_addcmd wait 2 |
Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
I'd rather use "sv_allow_wait_command 0" cause it seems to freeze or crash clients using wait.
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
I don't know what game you using, but in the CS:S (CS:GO i don't know), SMAC can detect when the client running a .cfg file, what contains the wait command, and can kick these losers. I don't know how or why, but it works. I using this method against the different cfg-ers (serverhack, special config, etc.).
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
Offtopic, I can delete if asked: @checkster, that's right, that command is old and still v useful, but I have 1 gripe with it:
Only for a few years now it crashes clients using wait command while in stv or while watching an stv demo of a match during which wait was not allowed. Any idea how I can fix it? I don't wanna install and run an ahk script to have health being updated on the screen when a simple ingame script can do that :D Also, it's not from all servers with wait command disabled, my stv demos still run fine, but other servers have a diff version of some match plugin and their demos crash my client, not sure that helps. |
Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
Perhaps they run zblock? At least quite common to run on match server. That bitch blocks everything.
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
game is hl2dm, don't think we have that, or an updated and working version for it
thanks |
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
If there's a client fix to be found, I'd appreciate it. I can't count on their support if it's server side only :P TIA
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Re: [CSGO] SMAC Client Protection enhancement (clanid spam)
so is there finally some fix other than sv_allow_wait_command 0 ?
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