Re: Modern warfare 2 Mod v1.3.6b
[AMXX] [0] cod_mw2_mod.sma::plugin_precache (line 1067)
and this error to |
Re: Modern warfare 2 Mod v1.3.6b
*HELP*
I guess I am not able to install the mod properly, and so its not working.. I downloaded the .rar file and Extracted it to HLDS/cstrike folder And then downloaded the cod_mw2_mod.amxx and added it to my plugins and wrote it down in plugins.ini.. but it did'nt work, so I downloaded .sma file, added it to scripting and dragged it to compiler, so that I can compile it, It successfully but it didn't work. How I concluded that its not installed properly : Whenever I enter the server, there are no COD option displayed like Class,etc ... Plz Help! |
Re: Modern warfare 2 Mod v1.3.6b
resource link is dead..
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Re: Modern warfare 2 Mod v1.3.6b
this is the correct spanish translation
http://www.mediafire.com/view/f3rht1...vo/cod_mw2.txt also, the resource link works fine |
Re: Modern warfare 2 Mod v1.3.6b
I have been successful at getting this mod to run properly without getting any errors in the logs directory. This means orpheu 2.6.3 with the modified infinite round plugin 2.1.3.
In-game everything runs properly, but for the exception of the sentry gun. It shoots blanks. It targets enemies and shoots them based on sound emitting, but doesn't hurt them. Does anyone have a solution to this? I try looking at source code to see if I can find anything. |
Re: Modern warfare 2 Mod v1.3.6b
1 Attachment(s)
I need help seriously. Its driving me crazy. I can't make the sentry part of the plugin work. It shoots blank. It doesn't damage or hurt anyone.
I did lots of searching, I changed one bit over another but I cant make it work or understand what to do. *EDIT* : After much trial and error and learning. I fiddled alot with the part of the source code that handles damage, by using fakedamage(). I have come to realize the problem occurs because it isn't picking up the player entities. Therefore by the "if" check it wont pass to fake the damage. That function is suppose to pickup the sentrybullet entity and player entity. But the darn problem it only picks up the interaction of [sentry] entity and [sentrybullet] entity. PHP Code:
It was due to [sentrybullet] and [sentry] touching eachother in origin coordinates so the functions picked them up only, instead of player. Took me newbie two damn days of full time hours to figure it out. A Pro could have figured it out in 5 mins. Just changed entity_origin from 20-25. My alternate solution is also below this post. PHP Code:
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Re: Modern warfare 2 Mod v1.3.6b
I just solved it ! It might not be the best way of doing it, but Thank god it works atleast.
Please, if anyone got a better way of doing it, please do post below. I will continue to look into it. PHP Code:
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Re: Modern warfare 2 Mod v1.3.6b
i want to delete the players level data from my server cs 1.6
im running a cod mw2 server please help? |
Re: Modern warfare 2 Mod v1.3.6b
it's possible to upload a pack please?
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