[TF2] Super Builds ( Stronger Buildables )
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I have created this beta plug-in to allow TF2 server admins to adjust the amount of health their buildables will have. This is a global setting so ALL buildables will be affected by it. This plugin is very useful on hosts that have modified their crit, fire rates to 100% or modified the hosts various weapons*.ctx files to adjust the fire rate or damage rates. ( Note 100% crits damage has no additional damage effect on the buildables )
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sm_superbuilds EDIT: 07/17/2008 - Removed the ability to set the ammo_shells. This was causing some hosts to crash when a dispenser was built. If you are seeing this problem please get the latest release of the plug-in. -Note I have been told by a few authors on IRC the method I am using is incorrect. If you have a better method please show me an example and I will modify this plug-in to suite. -Thanks to Liam for pointing out a bug in the previous version. -Teddy |
Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
No offense but there are already cvars you can use to make sentries and all buildables stronger.
There are also cvars for how much ammo costs etc and even one for infinite sentry ammo. In fact there is even a cvar that controls the damage sentries do. ..those were the cons. Pros: Useful because now we would be able to see how much health sentries have. So a normal sentry has 500 health? I mean I don't really mean to be mean but truthfully there is no need for this plugin unless you can control individual buildables' strengths. |
Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
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Please check your sources before you state this plugin is redundant and it is not needed. I have yet to find any that do the same changes. -Teddy |
Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
Would it be possible to raise the strength of say dispensers and teleportors but not oppressive buildings like sentries?
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Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
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Thanks, -Teddy |
Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
Cool plugin I needed something like this.
Someone told me crit damage didn't affect buildings is that true? |
Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
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Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
So what's the normal sg hp?
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Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
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Re: [TF2] Super Builds ( Stronger Buildables with more ammo )
Teddy,
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