Admin Spectator ESP v1.3 (05/06/06) -- stable release --
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Admin Spectator ESP v1.3 by KoST
Download: (sma/amxx) Description: This plugin allows admins who are spectating and are in 'first person view' of another player to see the enemies (and teammates) of that player through the walls. This may help to catch wallhackers :wink: VAC-Info: there is no way that you could get banned by VAC when using this plugin, sure! it is a serverside plugin which only spawns temporary entities (the most plugins use them to create visual effects) like WC3 for example.
http://webuser.hs-furtwangen.de/%7Ek...hot_low001.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low002.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low003.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low004.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low006.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low007.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low008.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low009.jpg http://webuser.hs-furtwangen.de/%7Ek...hot_low010.jpg ESP-Features:
If you are dead and in 'first person view' of another player you have the following three options:
Optional:
This requires ADMIN_KICK flag ("c") for admins to work. see amxmodx/configs/users.ini if needed you can change it on line 42 of this plugin and recompile.. Code:
#define REQUIRED_ADMIN_LEVEL ADMIN_KICK or.. you can set 'esp_allow_all 1' which allows all users regardless of admin or not to use esp Required Modules: (enable in amxmodx/configs/modules.ini) -- engine To do: -- override mp_forcechasecam Thanks to: + VEN: (SpecHealth2 event and get_user_team 1 char) + EKS: (get_maxplayers) + Brad: suggestion (change color on hit/line of sight) + BoK | Krazy: suggestion (menu definition) + lantz69: general debug help/hudmessage interference + ElectroE: Traditional Chinese translation + and to all who contributed in this project.. ChangeLog: + 01/28/2006 v1.0 -- first release + 02/01/2006 v1.1 -- changed: client_authorized to client_putinserver -- changed: event StatusValue to SpecHealth2 -- fixed: way of getting team changed -- fixed: hardcoded maxplayers replaced by get_maxplayers() -- added: lines are colored team based -- fixed: placement error when ducked -- added: change color when hit/in view -- added: draw aim vector of target -- added: menu -- removed: some cvars (not needed anymore) + 02/01/2006 v1.2 -- added cvar esp_disable_default_keys to disable reload/forward/backward keys -- added console commands -- optimized: client_prethink -- fixed: esp 0 should also disable ESP control + 02/10/2006 v1.2b/c/d -- fixed: invalid player id + 02/11/2006 v1.2e -- fixed: show teammates + 02/13/2006 v1.2f -- fixed: hud message interfering with stats display + 02/14/2006 v1.2g -- fixed: index out of bounds get_user_attacker() + 02/14/2006 v1.2h -- changed: don't show command_help to non admin users + 03/06/2006 v1.2i -- fixed: out ouf bounds error () + 03/30/2006 v1.2j -- added: now saves the menu options for each admin -- changed: re-added StatusValue event -- added: command 'esp_settings' + 05/06/2006 v1.3 -- added: resethud event (no fullupdate problem since this turns esp off) Installationsanleitung auf Deutsch: http://forums.alliedmods.net/showpos...08&postcount=2 GPL LICENSE: This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License http://www.gnu.org/licenses/gpl.html Traditional Chinese Version: http://forums.alliedmods.net/showpos...&postcount=372 English Version: here is a version (1.4_beta) that uses pcvars (faster): http://forums.alliedmods.net/showpos...&postcount=458 Original (version 1.3 / with cvars): |
WOW KoST! :up:
Even better that i thought! K++ as soon as i can affect your karma again! EDIT: Suggestion: adding "how far away the enemy is" to the hud! |
thanks a lot...
much fun with it ! :up: [edit] Quote:
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Yeah for sure!
How did you make it seeable trought the wall? I couldn't find that in the source ;) EDIT: Ahh i can see that now :up: |
it is in line 148,149:
Code:
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Aha!
Much thx! |
Damn dude, really really good work.
I will vote 5 when it gets approved. |
Nice dude!
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Nice :D:!
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well done :wink:
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