Re: [L4D2] Shield
I took a look at the simple version of the shield and was able to make a few improvements to it:
-shield can reduce damage to a certain percentage instead of blocking it completely -shield is disabled when player is incapped or tongue-grabbed/pounced/pummeled -shield is shown on the back when it is not the active weapon Would it be ok for me to post the code for that here? |
Re: [L4D2] Shield
hey guys, i edited shield code and managed to auto creating shield on pick up instead of creating a menu. In addition, i also fixed that shield returning to a normal shield after break. But i could not fix the problem that shield returning to a melee weapon after being incapped (due to my lack of knowledge with java). So can someone fix it?
Oh yeah i also wanted the shield to shown when is on the back like what dark-Synergy created. |
Re: [L4D2] Shield
1 Attachment(s)
L4D Shield
Changelog: Shield menu is opened automatically when picked up Shield After map change shield will be automatically equipped if it is found in the hands of the player Fixed bug when u go idle with shield Fixed some minor bugs and errors Remove unnecessary code Clean up code p.s Enjoy |
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