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-   -   Orpheu Signatures Collection (https://forums.alliedmods.net/showthread.php?t=260124)

hornet 03-19-2015 21:53

Orpheu Signatures Collection
 
Recap

Just a bit of a recap for those of you who don't quite understand what this thread is about. Orpheu module is one of the most powerful modules made for the AmxModx platform. It was the first module designed to give the power to the coder by offering the possibility of accessing and manipulating game engine functions and memory space which were previously untouchable by the default AmxModx packaged modules.

Here are some related links:

Orpheu Module Thread
How to make a signature of bytes


The Aim

The aim is to make a place to store function signatures for Orpheu, for ease of access ( Starting with Counter-Strike mod only ).
Feel free to post your signatures here if they're not on my list and I'll add them if they are correct and up to date. I can't guarantee that all current signatures are up to date as they are not all tested or I have not used them in a while.

Have not yet decided whether I'll add in virtual functions, most likely not, instead just write a short paragraph as how to write them yourself.
Please inform me if a signature is out of date or not working!

There are a few rules for this:
  • Do not ask for signatures for outdated game binaries, because you won't get them.
  • Any signatures that could be used in some way against Valve's wishes will be removed.
  • If you did not write the signature yourself, please state who wrote it.

For providing these signatures in places all over this forum, thanks to:

Arkshine
ConnorMcleod
Joaquimandrade
joropito
hornet
meTaLiCroSS
DarkGL
HamletEagle (Also thanks for helping to moderate this post)
Bos93
Bugsy

If you think I have left you out please let me know and I will credit you here.

Counter-Strike

CBaseAnimating
Spoiler


CBasePlayer
Spoiler


CBasePlayerWeapon
Spoiler


CBreakable
Spoiler


CGrenade
Spoiler


CHalfLifeMultiplay
Spoiler


CHostage
Spoiler


CWeaponBox
Spoiler


Misc

Spoiler


Engine

Spoiler

hornet 03-19-2015 21:54

Re: Orpheu Signatures Collection
 
Reserved for thread growth.

JusTGo 03-20-2015 06:37

Re: Orpheu Signatures Collection
 
updated signatures for SV_ParseVoiceData plz.
https://forums.alliedmods.net/showthread.php?t=138497

asur 03-20-2015 08:33

Re: Orpheu Signatures Collection
 
Hello ,
This guy found the signatures.
I tested it nd its working perfect !!!!!!!!!!!!!!

https://forums.alliedmods.net/showpo...&postcount=556

HamletEagle 03-20-2015 13:36

Re: Orpheu Signatures Collection
 
DefaultDeploy

Bos93 03-20-2015 19:30

Re: Orpheu Signatures Collection
 
Quote:

Originally Posted by JusTGo (Post 2275899)
updated signatures for SV_ParseVoiceData plz.
https://forums.alliedmods.net/showthread.php?t=138497

PHP Code:

0x55,0x57,0x56,0x53,0x81,0xEC,"*","*","*","*",0x8B,0x9C,0x24,0x40,0x10,0x00,0x00,0xA1,"*","*","*","*",0x89,0xDF,0x29,0xC7,0xE8 


Bugsy 03-21-2015 00:04

Re: Orpheu Signatures Collection
 
SV_DropClient
Spoiler

JusTGo 03-21-2015 04:31

Re: Orpheu Signatures Collection
 
Quote:

Originally Posted by Bos93 (Post 2276208)
PHP Code:

0x55,0x57,0x56,0x53,0x81,0xEC,"*","*","*","*",0x8B,0x9C,0x24,0x40,0x10,0x00,0x00,0xA1,"*","*","*","*",0x89,0xDF,0x29,0xC7,0xE8 


so it will be like this ?
PHP Code:

{
    
"name"       "SV_ParseVoiceData",
    
"arguments"  :
    [
        {
            
"type" "int"
        
}
    ],
    
"library"    "engine",
    
"identifiers":
    [
        {
            
"os"    "windows",
            
"mod"   "cstrike",
            
"value" "0x55,0x57,0x56,0x53,0x81,0xEC,"*","*","*","*",0x8B,0x9C,0x24,0x40,0x10,0x00,0x00,0xA1,"*","*","*","*",0x89,0xDF,0x29,0xC7,0xE8"
        
},
        {
            
"os"    "linux",
            
"mod"   "cstrike",
            
"value" "SV_ParseVoiceData"
        
}
    ]



Bos93 03-21-2015 09:21

Re: Orpheu Signatures Collection
 
JusTGo, yeah, but my bad:

PHP Code:

0x55,0x8B,0xEC,0xB8,"*","*","*","*",0xE8,"*","*","*","*",0x53,0x8B,0x1D,"*","*","*","*",0x56,0x8B,0x75,0x08,0x8B,0xCE,0xB8,"*","*","*","*",0x2B,0xCB 


hornet 03-21-2015 10:43

Re: Orpheu Signatures Collection
 
Thanks, have added CBasePlayerWeapon::DefaultDeploy, SV_DropClient, and SV_ParseVoiceData.


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