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-   -   SourceMod 1.6 released! (https://forums.alliedmods.net/showthread.php?t=243386)

psychonic 07-04-2014 12:23

Re: SourceMod 1.6 released!
 
Quote:

Originally Posted by sheo (Post 2161830)
Why would we need RequestFrame if creating 0.0s times does exactly the same?

Due to timer resolution, a 0.0s timer will not necessarily be the very next frame. With RequestFrame, it is guaranteed to be.

wendigo 07-04-2014 15:37

Re: SourceMod 1.6 released!
 
I'm currently using 1.5.4-git4088 for my L4D2 server.
Would there be any advantage for me, to use this final 1.6 instead?

psychonic 07-04-2014 16:03

Re: SourceMod 1.6 released!
 
Quote:

Originally Posted by wendigo (Post 2161994)
I'm currently using 1.5.4-git4088 for my L4D2 server.
Would there be any advantage for me, to use this final 1.6 instead?

Probably. The release is roughly 437 changesets ahead of what you have.

KyleS 07-04-2014 18:37

Re: SourceMod 1.6 released!
 
Quote:

Originally Posted by sheo (Post 2161830)
Why would we need RequestFrame if creating 0.0s times does exactly the same?
But, good job, really cool release

There's at least a 0.1s delay.

Quote:

Originally Posted by Powerlord (Post 2161638)
Since 1.0.13 is the latest listed in the DHooks thread, I'm not sure where you're getting that. Besides which DHooks2 only worked with 1.6 which I wasn't running prior to today and still doesn't even have an official release.

It sounds like you know exactly what's going wrong with DHooks. If you can glue this to stock SourceMod 1.6, I would be more then happy to spend hours to fix this for you as I'd probably run into it as well. To my knowledge from months ago, Drifter totally asked you to use DHooks2. For your own sanity, I hope you update your software to a developer version so this can be fixed, alternatively compiling it yourself to grab line numbers and variables.

wendigo 07-04-2014 19:05

Re: SourceMod 1.6 released!
 
How does one upgrade to newer sourcemod and metamod? Really never done it before.

Do you just log into your server via filezilla, then remove the sourcemod and metamod, at the addons folder? And then upload the new sourcemod and metamod?

ecca 07-04-2014 20:08

Re: SourceMod 1.6 released!
 
Shutdown your server and replace the files, you can exclude databases.cfg if you want and such.

Blackglade 07-04-2014 22:18

Re: SourceMod 1.6 released!
 
OH GAWD TRANSACTIONS. Praise the dev team for getting this in. Makes things a lot more efficient!

Phaiz 07-05-2014 03:42

Re: SourceMod 1.6 released!
 
Nevermind, was an issue with avast as always..

sheo 07-05-2014 03:47

Re: SourceMod 1.6 released!
 
Avast is not an antivirus, don`t use it

psychonic 07-05-2014 09:22

Re: SourceMod 1.6 released!
 
Quote:

Originally Posted by wendigo (Post 2162067)
How does one upgrade to newer sourcemod and metamod? Really never done it before.

Do you just log into your server via filezilla, then remove the sourcemod and metamod, at the addons folder? And then upload the new sourcemod and metamod?

Upgrade instructions are linked in the first post.


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