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-   -   Random Armoury (https://forums.alliedmods.net/showthread.php?t=15338)

Johnny got his gun 07-16-2005 08:34

Random Armoury
 
1 Attachment(s)
Randomizes the position of all weapons that are on ground on maps like fy_iceworld, fy_pool_day...
Randomizing occur at map load, and between each round.

A new mode (set cvar randomarmoury_mode to 1) makes the plugin randomize in a different way.
Between each round it will change each weapon/item type into another one, even if it's not in the map from start.

v3x 07-16-2005 09:22

Nice idea! :D

Johnny got his gun 07-18-2005 04:16

0.2 up.

wackygoose1 07-21-2005 21:41

can i disable some kind of weapons ??? i need this because i play on aim_ak-colt and it sux when some1 is with awp or the famous rambo gun

how can i do it ?

ill take a look into the code but my coding experience is very very very poor


THX FOR THE NICE PLUUUUUGIIIIINNNNNNNNN

Johnny got his gun 07-22-2005 14:15

You should try Armoury Editor instead. I think it does exactly what you're asking for. You can change unwanted weapons into something harmless, like vests without helmets.

wackygoose1 07-22-2005 14:34

Quote:

Originally Posted by Johnny got his gun
You should try Armoury Editor instead. I think it does exactly what you're asking for. You can change unwanted weapons into something harmless, like vests without helmets.


can i use both on same time ??

Blitz 07-22-2005 21:31

Cool plugin. Simple and fun.

Johnny got his gun 02-18-2006 05:58

I noticed that when using this plugin on Linux, it doesn't work. You have to change

#define ARMOURYWEAPONOFFSET 34

to

#define ARMOURYWEAPONOFFSET 33

And recompile...

Twilight Suzuka 02-19-2006 12:53

You could set it up to switch between the two, instead of forcing a recompile. ^^

For instance, you could subtract the result of
Code:

is_linux_server ( )
from a global variable on init or precache ^^

Johnny got his gun 02-21-2006 18:17

I forgot there was such a native. Thanks :-)


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