Random Armoury
1 Attachment(s)
Randomizes the position of all weapons that are on ground on maps like fy_iceworld, fy_pool_day...
Randomizing occur at map load, and between each round. A new mode (set cvar randomarmoury_mode to 1) makes the plugin randomize in a different way. Between each round it will change each weapon/item type into another one, even if it's not in the map from start. |
Nice idea! :D
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0.2 up.
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can i disable some kind of weapons ??? i need this because i play on aim_ak-colt and it sux when some1 is with awp or the famous rambo gun
how can i do it ? ill take a look into the code but my coding experience is very very very poor THX FOR THE NICE PLUUUUUGIIIIINNNNNNNNN |
You should try Armoury Editor instead. I think it does exactly what you're asking for. You can change unwanted weapons into something harmless, like vests without helmets.
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Quote:
can i use both on same time ?? |
Cool plugin. Simple and fun.
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I noticed that when using this plugin on Linux, it doesn't work. You have to change
#define ARMOURYWEAPONOFFSET 34 to #define ARMOURYWEAPONOFFSET 33 And recompile... |
You could set it up to switch between the two, instead of forcing a recompile. ^^
For instance, you could subtract the result of Code:
is_linux_server ( ) |
I forgot there was such a native. Thanks :-)
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