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-   -   [L4D/L4D2] All Bot Teams (1.2) (https://forums.alliedmods.net/showthread.php?t=140347)

mi123645 10-11-2010 03:14

[L4D/L4D2] All Bot Teams (1.2)
 
2 Attachment(s)
This plugin is for those who want a server to be running when there are players in it, no matter what team they are on. It allows for survivor teams to face infected bot teams, or infected teams to face an all survivor bot team. The server will hibernate if all players leave the server, as opposed to the server constantly running if all players left it.


Quote:

Changelog:

Version 1.2
- Fixed bug where sb_all_bot_team (or sb_all_bot_game if L4D2) would stay at 1 when all players leave to the lobby.


EDIT: This plugin is no longer needed. Put these cvars in your server config if you would like to have all bot teams in your server:

L4D1:

Quote:

sb_all_bot_team 1
sv_hibernate_when_empty 1
L4D2:

Quote:

sb_all_bot_game 1
allow_all_bot_survivor_team 1
sv_hibernate_when_empty 1

siangc 10-11-2010 09:44

Re: [L4D/L4D2] All Bot Teams
 
very useful, but does it require

allow_all_bot_survivor_team 0
sb_all_bot_game 0

to work? or doesn't it matter?

mi123645 10-11-2010 12:47

Re: [L4D/L4D2] All Bot Teams
 
Don't need to, the plugin handles those cvars.

MIB 10-12-2010 07:06

Re: [L4D/L4D2] All Bot Teams
 
Thank's nice plugin

AtomicStryker 10-12-2010 13:05

Re: [L4D/L4D2] All Bot Teams
 
You need to be careful with checking for no players at OnClientDisconnected, im told it has been too early occasionally. (thats why l4dscores has a delayed timer)

mi123645 10-12-2010 18:24

Re: [L4D/L4D2] All Bot Teams
 
Yeah, I did some additional testing and you're right. I've uploaded a new version.

William Travis Focker 10-12-2010 19:55

Re: [L4D/L4D2] All Bot Teams (1.1)
 
This is the plugin you were talking about in my thread, yes? Going to test it out now, looks great. Thanks for making this.

edit: Works fine so far, thanks

mi123645 10-13-2010 18:24

Re: [L4D/L4D2] All Bot Teams (1.2)
 
It appears OnClientDisconnect does not occur when all players leave to the lobby. I've added a failsafe to prevent this from happening now.

siangc 10-17-2010 06:37

Re: [L4D/L4D2] All Bot Teams (1.2)
 
after the last update, this is crashing my server at mapchange

siangc 10-19-2010 11:46

Re: [L4D/L4D2] All Bot Teams (1.2)
 
Am I the only one with this problem? I really liked this plugin when it didn't crash my server..


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