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-   Unapproved/Old Heroes (https://forums.alliedmods.net/forumdisplay.php?f=91)
-   -   Hero: Wonder Woman (https://forums.alliedmods.net/showthread.php?t=30112)

AssKicR 07-18-2004 08:46

Hero: Wonder Woman
 
1 Attachment(s)
http://asskicr.calzinger.net/superhe...onderwoman.jpg

Description:
Lasso - Catch enemies with your lasso (do not work on bots)

Cvars:
wonderwoman_level = the level she is avalable... (def=0)
wonderwoman_cooldown = How long between each time she can use it (def=45)
wonderwoman_searchtime = How long time she seaches for a target (def=45)
wonderwoman_health = How much HP does she has (def=100)
wonderwoman_armor = How much AP does she has (def=100)

AMX Download: Here
AMXX Download: Attached

ymicrazy502 09-10-2005 08:10

There is no amxx attached.

123 09-10-2005 08:19

Lol... yes there is
The box under the text...

ymicrazy502 09-10-2005 08:21

Yea but I couldn't find the amxx version in the file and the sma won't compile right.

jtp10181 09-10-2005 08:44

it was ported to amxx a long time ago, 0.16 I think. Which uses .amx files.
If it doesn't compile for the new amxx, too bad so sad.

pwnage 05-24-2007 01:49

Re: Hero: Wonder Woman
 
good

ThunderBlizzard 07-23-2007 14:17

Re: Hero: Wonder Woman
 
Quote:

L 07/23/2007 - 18:36:42: Info (map "de_aztec") (logfile "error_072307.log")
L 07/23/2007 - 18:36:42: [FUN] Player out of range (20)
L 07/23/2007 - 18:36:42: [AMXX] Displaying debug trace (plugin "sh_wonderwoman.amxx")
L 07/23/2007 - 18:36:42: [AMXX] Run time error 10: native error (native "get_user_maxspeed")
L 07/23/2007 - 18:36:42: [AMXX] [0] sh_wonderwoman.sma::searchtarget (line 96)
hope this hero is still supported :)

vittu 07-23-2007 16:46

Re: Hero: Wonder Woman
 
Use the one from here for the time being:
http://forums.alliedmods.net/showthr...935#post298935

Exploited 09-14-2010 12:03

Re: Hero: Wonder Woman
 
Heya,

I am using Vittus tempfix for this hero, but theres two bugs/things that can be tweaked with it. I hope this hero is still supported.

1.) You have to wait for the time to run out before you can move after you respawn (ie, when you respawn you are still entangled)
2.) Theres no cvar for how long you should be entangled; the default is way too long in my opinion.

This is a great hero, and its a shame that it is barely used at all.

Thanks,
Exploited

The Art of War 09-14-2010 13:27

Re: Hero: Wonder Woman
 
Quote:

Originally Posted by Exploited (Post 1299240)
Heya,

I am using Vittus tempfix for this hero, but theres two bugs/things that can be tweaked with it. I hope this hero is still supported.

1.) You have to wait for the time to run out before you can move after you respawn (ie, when you respawn you are still entangled)
2.) Theres no cvar for how long you should be entangled; the default is way too long in my opinion.

This is a great hero, and its a shame that it is barely used at all.

Thanks,
Exploited

1.
PHP Code:

public sh_client_death(attackervictim)
{
           
stunned[victim] = false

//or just add this to the old already implemented 

public newSpawn(id)
{
        
stunned[id] = false


2. Dont know really, looked at the code and I couldnt decide what task to mess with lol.

Edit: Ello Jelle :D


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