[L4D2]WorldModel_Turnrate
1 Attachment(s)
Hello this plugin by default Fixes valve's stupid idea to turn the world model at very stupid slow speeds for L4D2
This can also fix bug where tanks can throw rocks from around corners! This should also be useful for the competitive scene. Demo
Spoiler
Cvars: PHP Code:
Related L4D1 restore: [L4D2]Survivor_Legs |
Re: [L4D2]WorldModel_Turnrate
Good plugin Lux ^~^
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Re: [L4D2]WorldModel_Turnrate
This is absolutely hilarious when a Jockey catches one of my survivor bots.
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Re: [L4D2]WorldModel_Turnrate
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I think the slow turning rate was to hide that because i guess the l4d2 devs were lazy who cares it looks funny. |
Re: [L4D2]WorldModel_Turnrate
I wonder if it's possible to change the survivor's turn rate while being ridden by a Jockey without affecting everyone else? Is there a netprop or something?
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Re: [L4D2]WorldModel_Turnrate
In short no.
Animations are clientsided netprops not really useful, could be an animation state flag you can use but I don't know it one exists. |
Re: [L4D2]WorldModel_Turnrate
I'm guessing it wasn't possible to make it like L4D1?
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Re: [L4D2]WorldModel_Turnrate
(commenting here cause I'm new and I'm not sure if I was actually able to sent a message XD )
Hi Lux I managed to make an addon with almost the same effect and I used your gif files as cover and demonstration is it okay if I keep the gif images on the addon? link:https://steamcommunity.com/sharedfil...?id=2863006488 |
Re: [L4D2]WorldModel_Turnrate
Sure I don't mind.
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Re: [L4D2]WorldModel_Turnrate
I don't see when this is useful... the model already turn fast enough on high tickrate servers, absolutely not like on your gif.
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