[SUG] Diablo II : Lord of Destruction [ 100% ] - BETA
Okey here you are.
/amenu - Admin menu to create NPCs. /level - to display your misc info. /d2menu - main mod menu. /worn - to look your items worn. /trade - to trade with someone, items. /potion - to display your current potions and use them. /hero - to choose your hero class. say : deposit X , to deposit your gold to the inventory, also you must be near it! say : withdraw X , to withdraw your gold from the inventory, also you must be near it! bind t +skills to bind skill in console and use it. E button - when aiming not at entity, to choose your current skill, don't forget do this before pressing bind button, also you must click/+ to the skill point you want in /d2menu! CVARS you will see in d2conf.cfg and items in d2items.ini . It's only BETA. Compile Diablo2LOD.sma and put into /plugins folder. Thats it. Download here! BTW charsi model is buggy Don't like it? Just delete it and don't post that you don't like it. |
Re: [Suggestions] Diablo II : Lord of Destruction
Classes:
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Re: [Suggestions] Diablo II : Lord of Destruction
Druid and Assassin, too, since it's LoD.
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Re: [Suggestions] Diablo II : Lord of Destruction
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@Slice On spawn show classes ? or on when player connected? there are 99 levels like diablo2: LOD , please more suggestions :] Upgrades I think better would be like in d2 LOD, not napalm nades :] |
Re: [Suggestions] Diablo II : Lord of Destruction
If you have played D2 LoD then you must know what could be proper for counter strike since you can only shot others and it will turn out boring game play if you will have more than for example 250 hp... and if you will have regenerate hp then it will be unreal... Think something easier accordingly to D2 mod ;), ok my favorite characters from D2 are Necromancer and Assassin. For example take necromancer ( I have deleted d2 out of my pc so I will guess ) you got a 1st level now you can chose your first skill ( you probably remember that you can chose if you will take Defense auras , summon , offensive auras ), so I would chose summon here you go opens new window with skills of course for stronger skills requires higher levels, 1st and simple summon I will take 'Rise Zombie/Skeleton' :D.. Hm looks like this will need to be as NPC for mod cuz no one will play as zombie/skeleton :D and yea zombies/skeletons stats 'His health 105, Damage 10, Has a immunity? yea : no (for example yea from poison ), summon can be stronger if you will have higher stats oh yea almost forgot buy higher stats you can summon more zombies/skeletons. okay next summon for example you have 10th level you can summon golem :D I dunno what model to use... I hope you got my idea :D
Right almost forgot about Assassin... She's 1st level chose between Traps mastery / Passive mastery / forgot 3rd one... :p and yea same as for necromancer you have chosen Passive mastery so you can get invisibility as passive :D - 5 % etc.. :D If you want more info I can give it to you! ;) |
Re: [Suggestions] Diablo II : Lord of Destruction
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Ohhh could you add like diablo himself? or demon characters? If you do don't give them the abilities to get weapons but to have like twice the speed and HP, no AP. |
Re: [Suggestions] Diablo II : Lord of Destruction
I was wondering are you making this for CS or CZ?
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Re: [Suggestions] Diablo II : Lord of Destruction
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Re: [Suggestions] Diablo II : Lord of Destruction
@Fry
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@Slice It's for cs 1.6 I read all your all suggestion ;) Quote:
Okey game started, client connected, what to start to do? So we have for start : Quote:
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Re: [Suggestions] Diablo II : Lord of Destruction
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Can you show commands on the hud? Do you want it to loop? The reason why I don't like the idea of saving the points because players can "max" out everything for their character and if new players enter the server as "level 1" they have no chance of killing the player with "maxed" out skills :mrgreen: Gameplay: Quote:
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