Re: [CS:GO] Release: Zombie Plague 6.5
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I wont fix anything now, it not a bugs, sounds need to have time to play, so if you have 10 sec due to infection it your problem, so also can change values in the code by yourselft, it won't be difficult, just open gamemodes.cpp |
Re: [CS:GO] Release: Zombie Plague 6.5
how to make knife visible Gubka?
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Re: [CS:GO] Release: Zombie Plague 6.5
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Probably you have problem with uploading model to client side |
Re: [CS:GO] Release: Zombie Plague 6.5
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Re: [CS:GO] Release: Zombie Plague 6.5
a) and which flag is needed for vip class?
b) First zombie have more than 40000 hp. In zombieplague.cfg is 5000 in zombieclass.smx 5000 to How can i reduce it? c) How to disable nemesis for Escape maps? |
Re: [CS:GO] Release: Zombie Plague 6.5
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Re: [CS:GO] Release: Zombie Plague 6.5
Hi,
at first thank you for your job, awesome mod ! Is it a way how to make game with bots more playable ? I mean When you play with bots, they arent moving much(often just staying at same place), sometimes they are only trying hitting each other (both are zombies) and their AI is very bad. I tried bot_difficulty 1000 but it didnt help. Any tips ? |
Re: [CS:GO] Release: Zombie Plague 6.5
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Re: [CS:GO] Release: Zombie Plague 6.5
Thanks for reply, I thought it :/, I hoped someone created a plugin for it or something :/
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Re: [CS:GO] Release: Zombie Plague 6.5
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