[L4D & L4D2] First Map - Skip Intro Cutscenes (1.13) [10-Apr-2022]
18 Attachment(s)
About:
CVars: Saved to l4d_skip_intro.cfg in your servers \left4dead\cfg\sourcemod\ folder. PHP Code:
Changes: Code:
1.13 (10-Apr-2022) Installation:
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Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.0) [10-Mar-2020]
Works fine!
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Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.0) [10-Mar-2020]
in The Passing, it seems not to work properly, I have the screen frozen in first person with my pistol in hand, but I must wait for the "time" of the cinematic to be able to move and aim properly.
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Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.0) [10-Mar-2020]
Quote:
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Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.0) [10-Mar-2020]
It seems The Passing does have a problem as Tonblader said.
When you restart the first map, it happened to me when the whole team died. |
Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.0) [10-Mar-2020]
Ahh thought I tried on restart, I did with other maps.
Code:
1.1 (16-Mar-2020) |
Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.1) [16-Mar-2020]
Amazing, Nice work! Thank you Silvers.
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Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.1) [16-Mar-2020]
One more thank. This made me save a lot of time when I constantly restart map during debugging.
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Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.1) [16-Mar-2020]
Works fine!, thanks.
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Re: [L4D & L4D2] First Map - Skip Intro Cutscenes (1.3) [29-Apr-2020]
Code:
1.3 (29-Apr-2020) |
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