plugin_precache
When connecting, I intend to receive player steam
And the file that is created on the hosts based on their steam To be downloaded But what is written in the console .bmp Which in principle should steam****.bmp PHP Code:
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Re: plugin_precache
plugin_precache is called way before client_connect. At that point authid is empty.
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Re: plugin_precache
Quote:
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Re: plugin_precache
It's not possible to do it the way you want to do it. The only way is to precache everything and then during gameplay set the right model/sound/sprite/whatever based on their steamid.
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Re: plugin_precache
So I have to download all the server files
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Re: plugin_precache
Its better for you to explain what are you trying to achieve?
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Re: plugin_precache
It's hard to explain, I was just trying to match users' steam with the file on the host
However, this was not possible |
Re: plugin_precache
All players must have the same files precached.
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Re: plugin_precache
Quote:
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Re: plugin_precache
I wanted to put photos from the website inside the server
I also made screenshots based on the players' steam to see their own information http://amirwolf512.tk/za/ Unfortunately, I am still designing it, it is not complete An example of a photo http://amirwolf512.tk/za/tmp/STEAM_0...1841922327.bmp |
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