[L4D2] Anti-Runner System
1 Attachment(s)
First, I'm not good at English. Sorry for poor Sentence.
This plugin is intended to prevent from rushing into saferoom without helping other survivors by setting original rule. Only person chosen(called Keyman) at random can open the saferoom door and It is not told immediately before. * Rule * - "Keyman" is chosen at random when round has started. Bot will not be Keyman. - Only Keyman can open saferoom door (means goal side). - Keyman is not notified until anyone reaches saferoom. - The keyman is one person. If Keyman dies or disconnect, Keyman is re-selected. - If tank is alive, Saferoom door is locked regardless with the above-mentioned rule. Cvar: sm_ar_announce : 1 (0:OFF 1:ON) It will announce about this plugin. sm_ar_lock_tankalive : 1 (0:OFF 1:ON) If tank is alive, Saferoom door is locked. Change: 1.0 - Initial release |
Re: [L4D2] Anti-Runner System
Very nice idea.
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Re: [L4D2] Anti-Runner System
can you add a cvar to change the charger to tank.
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Re: [L4D2] Anti-Runner System
Would you like to make forcing cvar for admin to choose key man? Because i am single person often and i cant get into safe room, thank you.
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Re: [L4D2] Anti-Runner System
When I tranlate it into chinese and convert it, it show a warning message, do I need to ignore it??
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Re: [L4D2] Anti-Runner System
Very good, I needed it
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Re: [L4D2] Anti-Runner System
errors. Exp sometimes the survivor will close the door to the secure room and he did not finish the game
Map c5m2_park |
Re: [L4D2] Anti-Runner System
AMAZING!
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Re: [L4D2] Anti-Runner System
also make a cvar for admins only to be able to open doors(admin keyman) please
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Re: [L4D2] Anti-Runner System
Could you at least make to show a menu to person that is keyman? But not to other.....
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