Sourcemod for Dota 2?
Now that the server.dll for Dota 2 has come out, is there any chance of sourcemod making its way into the game?
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Re: Sourcemod for Dota 2?
I actually started on an hl2sdk-dota last night, the first step toward MM:S and later SM support. Progress is extremely slow as the game is currently Windows-only (no linux or mac binaries with function symbols).
With the DRM in the main client, it's also possible that it will only even ever be able to run on the test client until if/when there is actually a dedicated server released. It will be a toy at best. |
Re: Sourcemod for Dota 2?
Nice one, sounds good! Do you think you could post updates every now and then?
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Re: Sourcemod for Dota 2?
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When I get to the point to confirm that MM:S support is possible (and so far I see no reason why it wouldn't be), I'll file a bug on the tracker and link it here so that anyone can CC themselves for updates. |
Re: Sourcemod for Dota 2?
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Re: Sourcemod for Dota 2?
That would be fantastic to have SourceMod & MetaMod support for Dota2 with a dedicated server.
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Re: Sourcemod for Dota 2?
Some light progress is being made.
http://puu.sh/2aalr/?.png This is with some nasty hacks in code, avoiding/disabling some things that still have yet to be reversed. Also, no SDK Tools nor SDK Hooks yet. |
Re: Sourcemod for Dota 2?
That's really great! I'm excited to see your progress on that, psychonic. Also, what do you mean by DRM in the main client? You can't load addons in it?
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Re: Sourcemod for Dota 2?
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Re: Sourcemod for Dota 2?
Also, whenever you get it working, could you dump the netprops and datatables? I wanna take a look at them whenever it's possible :)
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