Server Crash by server.cfg or ?
Just setup a tf2 server this weekend
this is the idea that im trying to do. no rounds, play till time, 100% critz, drop health when die, instance respawn the last three run well thanks to the guys on this forum. but the problem is if there are X amount of players and they all die at the same time server will crash i think it has some thing to do with, end-round maybe forcing map change but im not sure how to stop it any help will be appreciated edit** i have thought about it and found a quick solution but haven't tested, that would be to spawn a no A.I bot and leave them some where safe from damage, but i will need the bot to say on server with no players |
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