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-   -   [CS:GO] var / sv tweaking (https://forums.alliedmods.net/showthread.php?t=318505)

don_rapt0r 09-03-2019 17:43

[CS:GO] var / sv tweaking
 
Hello folks.

I have recently bought/rented an dedicated with an Intel i7-4770 and 32 GB ECC RAM. What I am interested in, I have seen some servers, no matter which tick (64/128 ) have var values 0.001-0.010 and only between these ranges. Impressive.

As shown on the screenshot, I want to tweak this to as lower as possible values. And of course, which kernel tweaks should be done there, which frequency and so on?

I have already done cpufreq lock (3.4-3.9), but there is a space, I know :p

thanks in advance

http://i.pics.rs/ZIJNx.png

Maxximou5 09-03-2019 20:39

Re: [CS:GO] var / sv tweaking
 
First and foremost, what OS/Distro are you running?

Also doing a cpufreq lock is a bad idea, just set your system for performance.

don_rapt0r 09-04-2019 03:26

Re: [CS:GO] var / sv tweaking
 
I have set cpu mode from powersave to performance, but I have feeling it should do it better. Distro is Debian 9.9.

Maxximou5 09-04-2019 04:27

Re: [CS:GO] var / sv tweaking
 
Do this first: https://forums.alliedmods.net/showpo...13&postcount=3

don_rapt0r 09-04-2019 04:59

Re: [CS:GO] var / sv tweaking
 
Quote:

Originally Posted by Maxximou5 (Post 2665793)

1A and 1B - it's supposed to be to choose between Xanmod and tuned?

ThePwnt 09-04-2019 05:22

Re: [CS:GO] var / sv tweaking
 
You could too install tuned.

Code:

apt install tuned && tuned-adm profile latency-performance
Maybe it will help you! :)

It will setting "var/sv" as lower (as possible!) - I did tested on i9-9900K

don_rapt0r 09-04-2019 05:36

Re: [CS:GO] var / sv tweaking
 
https://youtu.be/iwharQFNxU8 - this makes me really pissed off, look at 10 sec
But when I am the only player, situation is as shown below
http://i.pics.rs/pOdUq.png

ThePwnt 09-04-2019 05:40

Re: [CS:GO] var / sv tweaking
 
Quote:

Originally Posted by don_rapt0r (Post 2665798)
- this makes me really pissed off, look at 10 sec
But when I am the only player, the situation is as shown below

What are you use of the rates?
That's is not normal with it jumping to 10.000-20.000 (red var - example.)

don_rapt0r 09-04-2019 05:44

Re: [CS:GO] var / sv tweaking
 
Quote:

Originally Posted by ThePwnt (Post 2665799)
What are you use of the rates?
That's is not normal with it jumping to 10.000-20.000 (red var - example.)

# Network / Throughput
sm_cvar sv_parallel_sendsnapshot 1
sm_cvar sv_enable_delta_packing 1
sm_cvar net_maxcleartime 0.001
sm_cvar net_earliertempents 1
sm_cvar net_compresspackets 0

# CPU Tweaks
sm_cvar fps_max 0
sm_cvar host_framerate 0
sm_cvar host_syncfps 0
sm_cvar pvs_min_player_distance 1500
sm_cvar sv_alternateticks 1
sm_cvar sv_force_transmit_ents 0
sm_cvar sv_force_transmit_players 0
sm_cvar sv_forcepreload 1
sm_cvar sv_stats 0
sm_cvar sv_noroundstats 1
sm_cvar sv_parallel_packentities 1
sm_cvar sv_multiplayer_maxtempentities 1
sm_cvar mod_dont_load_vertices 1
sm_cvar sv_creationtickcheck 0
sm_cvar sv_playerperfhistorycount 1
sm_cvar throttle_expensive_ai 1

# Hit Registration
sm_cvar sv_client_predict 1
sm_cvar sv_client_max_interp_ratio 2
sm_cvar sv_client_min_interp_ratio 1
sm_cvar sv_clockcorrection_msecs 30
sm_cvar sv_maxunlag 0.01
sm_cvar sv_lagcompensationforcerestore 0

# Ragdolls / Props
sm_cvar g_ragdoll_important_maxcount 1
sm_cvar g_ragdoll_maxcount 1
sm_cvar phys_enable_experimental_optimizations 1
sm_cvar prop_active_gib_limit 1
sm_cvar prop_active_gib_max_fade_time 1
sm_cvar sv_turbophysics 1

# Experimental Async / MultiThreading
sm_cvar occlusion_test_async 1
sm_cvar host_threaded_sound 1
sm_cvar host_threadmode 2
sm_cvar sv_threaded_init 1
sm_cvar mod_load_anims_async 1
sm_cvar mod_load_mesh_async 1
sm_cvar mod_load_vcollide_async 1
sm_cvar vprof_server_thread 1
sm_cvar g_ai_threadedgraphbuild 1

sm_cvar sv_minrate 0
sm_cvar sv_maxrate 786432
sm_cvar sv_client_min_interp_ratio 1
sm_cvar sv_client_max_interp_ratio 1
sm_cvar sv_mincmdrate 64
sm_cvar sv_maxcmdrate 64
sm_cvar sv_minupdaterate 64
sm_cvar sv_maxupdaterate 64
sm_cvar net_splitrate 2
sm_cvar net_maxcleartime 0.001
sm_cvar net_droponsendoverflow 0
sm_cvar sv_clockcorrection_msecs 35

ThePwnt 09-04-2019 05:49

Re: [CS:GO] var / sv tweaking
 
You have a double: sv_clockcorrection_msecs (not need!)

And you don't need to set cvar on sv_maxcmdrate. since it's automatic control by -tickrate :-)

Try to create a new .cfg file called test.cfg with these cvars - This is for 128tick - If you need 64 (just replace 128 to 64):
Code:

sv_minrate "786432" // Min Rate Value
sv_maxrate "0" // Max Rate Value
sv_mincmdrate "128" // Min CmdRate
sv_minupdaterate "128" // Min UpdateRate Value
sv_maxupdaterate "128" // Max UpdateRate Value
sm_cvar sv_client_min_interp_ratio "2"
sm_cvar sv_client_max_interp_ratio "2"
sm_cvar net_maxcleartime 0.001



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