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-   -   [TF2]BreakFloor (https://forums.alliedmods.net/showthread.php?t=105131)

Kilandor 10-01-2009 13:44

[TF2]BreakFloor
 
1 Attachment(s)
Description
This plugin was designed for Breakfloor maps to limit players to the scout class while providing unlimited reserve ammo for the shotgun.

Cvars
sm_breakfloor_enabled - [1/0] Enables/Disables The Class Restriction and regenerating ammo(disabling does not reset ammo to defaults)
sm_breakfloor_sound_enabled - [1/0] Enables/Disables The "Ammo Pickup" Sound made on each ammo refresh

Changelog
10-08-2009
  • Fixed players able to re-spawn by switching to team window and choosing a class
  • Class is now checked on spawn, and you are changed/respawned if not scout

Notes
This is my first real released plugin, but I tested it pretty thoroughly. I doubt most will have a use for it, as there is only 1 Breakfloor server period. However I made a Breakfloor map and I wanted a plugin like this to play it with friends, and there was nothing that satisfied my needs. But I decided to release it regardless as someone may find it usefull

Chris-_- 10-01-2009 13:52

Re: [TF2]BreakFloor
 
Thanks, however there are plugins around the forums providing the same features as this.
BTW, is that breakfloor map of yours available to the public? :p

Kilandor 10-01-2009 14:00

Re: [TF2]BreakFloor
 
Well yes there some others with same basic functions, but I couldn't find anything like I wanted. And in most cases what I found didn't seem to work, had problems, or had many other complex features, but oh well ^^

And my map is currently released only here, http://www.lankillers.com/forums.php?m=posts&p=505#505

I tried to talk to you about it one day on your server, but you never would talk about it, to busy respawning people and stuff ^^

Chris-_- 10-01-2009 14:10

Re: [TF2]BreakFloor
 
You sure you were talking to me, and not IDLE me? :p

OT: And great map, only thing that could be a bit problematic would be when all blocks are gone, it's impossible to get to the other side xD

Kilandor 10-01-2009 14:18

Re: [TF2]BreakFloor
 
Maybe it wasn't you but another admin, don't recall now<shrugs>

True, but what the odds of 2 people sitting on opposite sides with no blocks left at all? and well you could just shoot them then :)

Chris-_- 10-01-2009 14:23

Re: [TF2]BreakFloor
 
There are hiding spots, which could make the round take forever.

EDIT: Just make the ladders more effective, make them actual ladders, double jumping to them should work.

Kilandor 10-10-2009 14:53

Re: [TF2]BreakFloor
 
Updated the map, the walls on the side slide down now after 180seconds.

And the ladders are to give a false hope of security :)

Updated to fix critical bug

stom66 06-04-2013 09:27

Re: [TF2]BreakFloor
 
I run a small breakfloor server and have just installed this mod. Many thanks!

Map download and server link at: http://breakfloor.stom66.co.uk/


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