FPS Boost
Just fixes the 64 FPS limit on the Windows Source DS without running an external program. If you don't have this problem, then you don't need FPS Boost. Useful for server owners that are trying to take advantage of higher tickrates.
Downloads for the Orange box engine (CSS/DODS/TF2) can be found here Note: This is a Metamod: Source plugin and therefor needs to be added to your metaplugins.ini |
This might come in handy, thanks
|
wow thanks
|
nj, any possibility of posting the source ? :)
|
The external program I was using was starting to get annoying.
This works great, thanks! |
Quote:
|
thanks! So this is basically the fix instead of running windows media player in the background? Weird valve just doesn't do it...
|
Yeah, not sure why Valve didn't fix it.
|
think it needs recompiling for sourcemm update because my server kept crashing with this running
|
how to install it?
|
Quote:
Quote:
http://wiki.tcwonline.org/index.php/...uring_SourceMM |
senks all... I have downloaded incorrect file =) now it is ok!
|
one more question is:
should I run it on every server on my machine or only once on one of them? |
Quote:
|
My server provider said we cannot run this on the server :( Violates their TOS)
You Cannot: "Run a "ping booster", "ping accelerator" or other such utility which enables the multimedia timer on the server machine, as these can cause significantly increased latencies and load times for all servers on the machine and disrupt additional services such as stats" |
Ha, not only that, it dramatically increases CPU load which probably the real reason.
Without the media timer goin, a guy could probably have 10 or more instances of srcds.exe running. But with the media timer, maybe 2. |
You are underestimateing servers.
WOW if you think with Mindows Media Player(MMP) open that it reduces the number from your example 10 to 2 you must be majoily underestimateing.
The player dosnt have to be playing anything at all for one. Also MMP at idel takes .5% of a 3.2ghz processor and 4mb ram. I can have on my home computer a full CS:S Server (16 Players) w/ tick of 100 going, CS:S running on that server, Meta mod with Mani running, and World of Warcraft running and playing on both in windowed mode for easy swap games. Running at 75% of my total ram(Not including the HD space it gives), and XFIRE, AIM, MSN, Yahoo, and having iTunes open with music playing without that server laging and only having my processor running at 93% load. And all that play wow know when your in Iron Fourge(IF) tha it is a very memory and CPU hog. So I dont beleave that 10 to 2 comment. Also both other than this websites downloads link are down might wana upload it to Fileplanet and mabe make a area on rapidshare.de for it and give links. |
There are plenty of mirrors provided, including the forum.
|
Re: You are underestimateing servers.
Quote:
|
The statement that only 2 can run on one server is definitely exaggerated, but yes it will obviously use more CPU when you get higher FPS...
|
So your saying it compleatly uncaps it? This mod... So its unsetable...
I know I found a little exe that was writen in V C++ that would fix the prob also that took up a lot less space and fixed it. |
fps_max still guides it.. I guess it takes a lot less space if a ~20-30 KB difference really matters.
|
ok could you like give the information from that link becouse its not working and yes i loged into steam forums and all that becouse i did that before and it worked great but i forgot it and well its not there any more and i need it for my server its still sucks and would love it to be better thanks
|
Re: FPS Boost
I have a question about this, is there a cap @ 255fps or is there a windows limitation involved? I want my private dedicated to be set 500 fps and its only outputting 255 solid.
|
Re: FPS Boost
max_fps 500 in the server config?
- Dan |
Re: FPS Boost
I've found that for some reason, it gives you about half of what you have for fps_max in certain occasions.. try setting fps_max to 1000. Although, I doubt you will notice a difference going from 250 to 500 FPS... just a waste of CPU.
|
Re: FPS Boost
Does this work on linux based machines? And do i need a dedicated server to make it run over 66 tick ie command line?
|
Re: FPS Boost
No this is for Windows only as for Linux there are other things to do to remove the fps limits.
|
Re: FPS Boost
Quote:
|
Re: FPS Boost
Hi friends,
my SourceMM 1.3d stopped to work past last Valve update and that is why my FPSboost stopped to work too. I want to ask whether exists standalone version too...not only for MM. Thank you for replying |
Re: FPS Boost
Check your gameinfo.txt....
|
Re: FPS Boost
Quote:
|
Re: FPS Boost
Just curious With all the updates to SouceMM an the CS engine... its MAY 2007 now... does this mod FPS Boost mod still work?... Did Valve fix this yet?:|
P.S. I can't download that http://jupiter.walagata.com/w/nsf924/srcdsfpsboost.zip from the post above?... can u? |
Re: FPS Boost
This should still work, and no this is probably something Valve won't address.
|
Re: FPS Boost
Quote:
|
Re: FPS Boost
Quote:
|
Re: FPS Boost
me too :D
|
Re: FPS Boost
i get this T_T;
Code:
Your download has failed. There were no available download servers |
Re: FPS Boost
Using an external program to boost tickrates, can that hurt the server hardware? Cause i noticed everything on my server running faster when i had the external fps booster program running. At the same time, i dont want to burn out components faster.
|
Re: FPS Boost
don't worry, there is no any harm for server hardware. i'm using it for 3 months, and i haven't any problems yet.
PS. sry for bad english. |
All times are GMT -4. The time now is 23:16. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.