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-   Zombie Plague Mod (https://forums.alliedmods.net/forumdisplay.php?f=126)
-   -   Subplugin Submission [ZPNM] Zombie Plague Nightmare Mod 2.9.3 + all sub-plugins [Updated on 2018.01.04] (https://forums.alliedmods.net/showthread.php?t=273814)

georgik57 10-26-2015 17:00

[ZPNM] Zombie Plague Nightmare Mod 2.9.3 + all sub-plugins [Updated on 2018.01.04]
 
11 Attachment(s)
http://bit.do/D7_ImgDescription
Quote:

Originally Posted by georgik57 (Post 2357812)
It's a ZP43fix5a edition with integrated human classess and a lot of additional fixes(including crash fixes) and functionalities like natives, forwards and extra customisability.
It also comes with a ton of sub-plugins.

Old video with one of the earliest versions of the mod:


Pics with my ex-server using it: http://steamcommunity.com/profiles/7...view=imagewall

More pics: http://tinypic.com/a/5pos60/1

Spoiler




http://bit.do/D7_ImgChanges
Code:

2018.01.04
- zombie_plague_nightmare.sma updated to v2.9.3
- zpnm_zlcass_radioactive.sma updated to v1.3.5
- zpnm_gp_force_attack.sma: hud repositioned

2017.11.25
- zombie_plague_nightmare.sma updated to v2.9.0
- zpnm_gp_aim_info.sma updated to v2.1.6
- zpnm_gp_data_save_sql.sma updated to v0.2.7
- zpnm_gp_countdown_light.sma updated to v1.7.6
- zpnm_gp_multi_hud_info.sma updated to v1.3.3
- Language files updated:
    zombie_plague_nightmare.txt
    zpnm_multi_hud_info.txt

2017.05.13
- zombie_plague_nightmare.sma updated to v2.8.9

2017.05.11
- zombie_plague_nightmare.sma updated to v2.8.8
- zpnm_gp_countdown_light.sma updated to v1.7.6
- zpnm_gp_freeze_block_attack.sma updated to v0.0.9
- ALL other leftover Semiclip files have been removed

2017.04.28 Update 2
- zpnm_gp_ampks_display_money.sma updated to v0.0.7
- zpnm_gp_multi_hud_info.sma updated to v1.2.3
- ALL leftover Semiclip files have been removed
- ZPNM wallpaper image has been removed from the package
- zpnm_sub_plugins.cfg has been updated with the latest cvars

2017.04.28
- zpnm_gp_aim_info.sma updated to v2.1.5
- zpnm_gp_map_change_rrst.sma updated to v1.2.3
- zpnm_gp_multi_hud_info.sma updated to v1.2.2
- ALL Semiclip plugins have been removed because they were outdated and buggy
    Please download the latest version from here. ZPNM v2.7.1+ is fully supported.
- bitsums_array.inc has been added to the package

2017.03.10
- zpnm_gp_countdown_light.sma updated to v1.7.5

2017.03.06
- zombie_plague_nightmare.sma updated to v2.8.7
    zpnm_frost_damage_while_frozen CVar renamed to zpnm_frost_damage_allow
- zpnm_gp_data_save_sql.sma v0.2.5 added

2017.01.07
- zombie_plague_nightmare.sma updated to v2.8.6
    zpnm_frost_damage_while_frozen CVar added.
    See zombieplaguenightmare.cfg for functionality description.
- zpnm_gp_death_gib.sma updated to v0.1.3
- zpnm_gp_frozen_damage_disabler.sma removed due to bugs and being unnecessary

2016.11.16
- zpnm_gp_countdown_light.sma updated to v1.7.3

2016.11.11
- zpnm_zclass_half_infected.sma v1.5.2 backed up as zpnm_zclass_half_infected152.sma
- zpnm_zclass_half_infected.sma updated to v1.6.5

2016.10.26
- zpnm_gp_freeze_effects.sma updated to v0.1.9
- zombie_plague_nightmare.sma updated to v2.8.0

2016.10.15
- zombie_plague_nightmare.sma updated to v2.7.9

2016.10.01
- zombie_plague_nightmare.sma updated to v2.7.6

2016.09.30
- zombie_plague_nightmare.sma updated to v2.7.5
- zpnm_extra_anti_infection_armor.sma updated to v1.3.2
- zpnm_hclass_soldier.sma updated to v1.6.3

06 Sep 2016
- zombie_plague40_nightmare20.sma v2.4.2 backed up as zombie_plague40_nightmare242.sma
- zombie_plague_nightmare.sma updated to v2.7.1
- zpnm_extra_anti_infection_armor.sma updated to v1.3.1
- zpnm_extra_bazooka.sma updated to v1.4.2
- zpnm_extra_buy_modes.sma updated to v1.4.2
- zpnm_extra_gp_incendiary_ammo.sma updated to v1.3.0
- zpnm_extra_gp_no_recoil.sma updated to v1.1.3
- zpnm_extra_respawn.sma updated to v1.1.3
- zpnm_extra_teleport.sma updated to v0.0.7
- zpnm_extra_unlimited_ammo.sma updated to v1.1.3
- zpnm_extra_unlimited_clip.sma updated to v1.1.3
- zpnm_gp_antidote_protection.sma updated to v0.0.5
- zpnm_gp_blood_color.sma updated to v1.1.3
- zpnm_gp_death_effect.sma updated to v1.2.2
- zpnm_gp_death_gib.sma updated to v0.1.0
- zpnm_gp_dfith.sma updated to v0.1.1
- zpnm_gp_escape_teleport_zombies.sma updated to v1.1.1
- zpnm_gp_fire_reward.sma updated to v1.0.2
- zpnm_gp_flashlight_fix.sma updated to v1.0.8
- zpnm_gp_force_attack.sma updated to v0.1.7
- zpnm_gp_frozen_damage_disabler.sma updated to v1.2.3
- zpnm_gp_grenade_status.sma updated to v1.2.2
- zpnm_gp_health_bar.sma updated to v1.1.3
- zpnm_gp_human_idle_sounds.sma updated to v1.0.2
- zpnm_gp_manage_mode_start.sma updated to v1.2.3
- zpnm_gp_multi_hud_info.sma updated to v1.1.9
- zpnm_gp_no_engine_knockback.sma updated to v1.1.3
- zpnm_gp_parachute.sma updated to v1.4.3
- zpnm_gp_plague_deathmatch_fix.sma updated to v1.1.3
- zpnm_gp_real_death.sma updated to v1.0.2
- zpnm_gp_respawn_pre-mode.sma updated to v0.0.7
- zpnm_gp_rewards.sma updated to v1.5.3
- zpnm_gp_slay_last_leaver.sma updated to v0.1.0
- zpnm_gp_special_chat.sma updated to v1.8.2
- zpnm_gp_team_balancer.sma updated to v1.1.2
- zpnm_gp_zombie_radio.sma updated to v0.1.2
- zpnm_hclass_biohazard.sma updated to v1.1.2
- zpnm_hclass_soldier.sma updated to v1.6.2
- zpnm_item_multi_jump.sma updated to v0.1.2
- zpnm_zclass_extra_regeneration.sma updated to v1.0.1
- zpnm_zclass_frozen.sma updated to v1.0.2
- zpnm_zclass_half_infected.sma updated to v1.5.2
- zpnm_zclass_incinerated.sma updated to v1.0.2
- zpnm_zclass_soldier.sma updated to v1.2.3
- zpnm_zlcass_radioactive.sma updated to v1.3.3

27 Aug 2016
- zpnm_extra_gp_incendiary_ammo.sma updated to v1.2.8
- zpnm-zc_item_frog_bomb.sma updated to v0.1.0
- zpnm_item_multi_jump.sma updated to v0.1.1
- zpnm_gp_parachute.sma updated to v1.4.1
- zpnm_gp_frags-packs_leader(s).sma updated to v1.3.1
- zpnm_gp_death_gib.sma updated to v0.0.9
- zpnm_gp_force_attack.sma updated to v0.1.4
- Added new Semiclip v3.1.0(only usable with AMXX >= 1.8.2)

23 Aug 2016
- zpnm_gp_hud_dmg_displayer.sma updated to v0.2.7
- zpnm_gp_freeze_block_attack.sma updated to v0.0.7
- zpnm_gp_countdown_light.sma updated to v1.7.1

09 Aug 2016
- zpnm_extra_bazooka.sma updated to v1.4.0

02 May 2016
- zpnm_extra_gp_incendiary_ammo.sma updated to v1.2.7
- zpnm_gp_hud_dmg_displayer.sma updated to v0.2.4
- Added zp_grenade_smoke.sma to the second link
Note: converts smoke grenade to HE with customizable damage and range.
    Make sure you disable your Flare grenade and rename it to HE in the extra items menu
   
30 Apr 2016
- zpnm_gp_day_light.sma updated to v2.0.0
- zpnm_gp_aim_info.sma updated to v2.0.3
From today onward, to see the list of changes made and planned, please view the contents of the specified updated file(s).

24 Apr 2016
- zpnm_gp_bonus_hp_multiplier.sma has been replaced with zpnm_gp_tb_human_last.sma(newer version of the script) in both the scripting folder and plugins-zplaguenmare.ini
- zpnm_gp_aim_info.sma v1.5.5 backed up as zpnm_gp_aim_info155.sma
- zpnm_gp_aim_info.sma updated to v2.0.0
  • Fully re-written the plugin

  • Optimized code

  • Made many options customizable such as what information to show and HUD color depending on the aimer and target's type(all cvars listed in zpnm_sub_plugins.cfg)

  • Added full default ZP43 compatibility(uncomment #define g_DefZP43Compatibility in the .sma in order to enable)

- zpnm_gp_auto_connect_spawn.amxx has been removed from plugins-zplaguenmare.ini

16 Apr 2016
- zombie_plague40_nightmare20.sma updated to v2.4.2
  • Fixed ambience sounds trying to play even if they are disabled and the error log resulting from it(Invalid cellvector handle provided)

  • Re-enabled backwards compatibility with older ZP 4.3 .ini files for survivor weapon view model

  • Made the external customization key checking case sensitive

  • Made more cases use charsmax instead of exact values

- zpnm_gp_bonus_hp_multiplier.sma was missing and has been added to the first link's scripting folder

03 Mar 2016
- zombie_plague40_nightmare20.sma updated to v2.4.1
  • Fixed items registering to wrong teams
        Delete your zpnm_extraitems.ini and let it re-write itself after you update the plugin.

- zpnm_gp_vip_system.sma updated to v0.4.9
  • Fixed wrong item IDs being used with zp_force_buy_extra_item native.
        Make sure that your item names match the ones in the plugin in order for it to fully work.


02 Mar 2016
- Moved zpnm_gp_auto_connect_spawn.sma to the second link since it's work in progress and won't compile.
- Adjusted the HUD format and spectating position to better ones
- Added some missing resources
- zombie_plague40_nightmare20.sma updated to v2.4.0
  • Made hand/claw models compatible with default ZP 4.3

  • Improved hand/claw model set code in curweapon

  • Increased hand/claw model max directory lenght to 128

  • Fixed wrong string lenght provided to refill_bpammo task

  • Optimized fm_set_rendering stock and made it not change amount for default render mode and fx

  • Used charsmax instead of exact numbers(partially)

  • In case you're having problems with this new version(even if I tested it and it's fully working fine),
        I've left the previous one[v2.3.8] in the same folder under the name of zombie_plague40_nightmare238.sma


27 Feb 2016
- Removed all the .amxx files from the links so everyone will have to compile the sources by themselves in order to avoid problems.
- Added all the plugins that I know for sure work fine from the second link to the first one and listed them in plugins-zplaguenmare.ini.



http://bit.do/D7_ImgDownloads
Plugins: http://bit.do/D7_ZPNM

ZP resources: https://forums.alliedmods.net/attach...7&d=1216059497

ZPNM resources: https://www.dropbox.com/s/644tk8yfkg...urces.zip?dl=0

Extra plugins(most of them beta & work in progress): http://bit.do/D7_ZPNM_Extra

Have fun. Tell me if you need anything else.

http://bit.do/D7_ImgNotes
The DropBox account is sometimes inaccessible due to too many downloads, so I will also upload everything here, but if the versions uploaded here are older than the latest updates, you will still have to download using DropBox.

SkumTomteN 10-26-2015 20:04

Re: Zombie Plague Nightmare Mod 2.3.8
 
Damn you published it..

georgik57 10-28-2015 05:48

Re: Zombie Plague Nightmare Mod 2.3.8
 
Quote:

Originally Posted by SkumTomteN (Post 2356913)
Damn you published it..

Why damn?

Someone please move this to https://forums.alliedmods.net/forumdisplay.php?f=126. Thank you.

Chihuahuax 10-28-2015 05:57

Re: Zombie Plague Nightmare Mod 2.3.8
 
Quote:

Originally Posted by georgik57 (Post 2357302)
Someone please move this to https://forums.alliedmods.net/forumdisplay.php?f=126. Thank you.

Why dont you just move it by urself?

georgik57 10-28-2015 06:05

Re: Zombie Plague Nightmare Mod 2.3.8
 
Quote:

Originally Posted by Chihuahuax (Post 2357304)
Why dont you just move it by urself?

How? As far as I know only mods can.

Chihuahuax 10-28-2015 06:42

Re: Zombie Plague Nightmare Mod 2.3.8
 
Quote:

Originally Posted by georgik57 (Post 2357306)
How? As far as I know only mods can.

I mean:
1) Copy & paste your thread to Zombie Plague Mod
2) Delete this

Pinnker123 10-28-2015 15:52

Re: Zombie Plague Nightmare Mod 2.3.8
 
i cant find the different between ZP and ZP Nightmare

georgik57 10-28-2015 16:58

Re: Zombie Plague Nightmare Mod 2.3.8
 
Quote:

Originally Posted by Pinnker123 (Post 2357436)
i cant find the different between ZP and ZP Nightmare

OK, you got me. It's the same thing, just renamed.

Pinnker123 10-29-2015 14:34

Re: Zombie Plague Nightmare Mod 2.3.8
 
i'm serious :D

georgik57 10-29-2015 14:52

Re: Zombie Plague Nightmare Mod 2.3.8
 
It's a ZP43fix5a edition with a lot of additional fixes(including crash fixes) and functionalities like natives, forwards and extra customisability.
It also comes with a ton of sub-plugins.

Everything was private until a few days ago when I decided to publish it.


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