Sourcemod Server Management System v2 - Ideas + Feedback
Hello!
I'm currently working on a new version of SSMS, based on the previous tool made by Snelvuur (and also working with him on the new version). https://github.com/Ehesp/Sourcemod-S...Manager-System Although there is still a lot of work to be done, it's going massive overhaul: Framework: It's based on the PHP Laravel 4 Framework, with AngularJS sat on top to deal with the UI - while also being a responsive website with Bootstrap 3 as the CSS framework. Setup: The app will require a few tools such as Git, Composer, NodeJS and Bower to allow for easy installation and updating. We'll also offer a "all-in-one" package if you're unable to use these. It will however also require you to be able to set a cronjob on your hosting server. Databases: mysql, sqlite, pgsql & sqlsrv will be supported. User Authentication: Sign-in/authentication will be done via Steam. You'll be redirected to Steam and login there. Once complete you'll be sent back to the app. For a user to be able to access the app, they'll need adding via the Settings page with their Steam/Community ID - here you set the users role. Permissions and Access: To start with, there will be 4 types of user: Super Admin, Admin, User & Guest. On install, defaults will be set to limit what permissions and access each role is able to carry out. The defaults can easily be changed from the Settings page. Access: What pages a certain role is allowed to see. Permissions: What actions on those pages a user is able to perform, such as restarting a server or adding a new user. Notifications: In the pipe line we also want to have multiple notification options, so the app sends messages via providers such as HipChat, Twitter, PushBullet etc. Other features: Just like the old SSMS, there will be a page for active plugins, multi-console, game-types and admin-activity. Ideas + Feedback: Based on this information, does anyone have any feedback they'd like to give (something you're not keen on, or another feature we haven't thought about)? Updates: Updates on progress will be updated here: Complete:
Currently working on:
Feel free to contribute and make pull requests! Here's some screenies :) http://i.imgur.com/uvasYGR.jpg http://i.imgur.com/0GS0pkC.jpg http://i.imgur.com/macA5L9.jpg http://i.imgur.com/1ZTzA3l.jpg |
Re: Sourcemod Server Management System v2 - Ideas + Feedback
Looks interesting thus far.
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Re: Sourcemod Server Management System v2 - Ideas + Feedback
This is just personal but I kinda find bower completely pointless :). Other than that, looks hawt!
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Re: Sourcemod Server Management System v2 - Ideas + Feedback
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But when you run the command to download the PHP dependencies (`compoer install`), bower will also be called automatically for you. |
Re: Sourcemod Server Management System v2 - Ideas + Feedback
Looks really nice!
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Re: Sourcemod Server Management System v2 - Ideas + Feedback
Server search, using IP/Domain:Port and RCON password done, along with options available for SSMS. Screeshot attached.
Also the refresh cron/command is working in it's basic form :) |
Re: Sourcemod Server Management System v2 - Ideas + Feedback
So wait, you're requiring PHP and NodeJS?
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Re: Sourcemod Server Management System v2 - Ideas + Feedback
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I mean, if it really is something the people don't want then it can of course be removed, but it is pretty handy. |
Re: Sourcemod Server Management System v2 - Ideas + Feedback
@powerlord, it even requires composer ;) in the end we will release a zip and try it in such a way you dont need to run composer or bower or node.
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Re: Sourcemod Server Management System v2 - Ideas + Feedback
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