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-   -   [L4D2] Baseball (https://forums.alliedmods.net/showthread.php?t=333160)

BHaType 06-23-2021 01:41

[L4D2] Baseball
 
1 Attachment(s)
Showcase

ConVars
PHP Code:

sv_melee_force_projectile <- base scale of velocity <- default 0.6
sv_melee_force_boost_projectile_up 
<- boost up for shove base velocity  <- default 250.0
sv_melee_radius_projectile 
<- radius at which the projectile can potentially be deflected  <- default 75.0
sv_melee_deflect_filter 
<- deflect filter

/* pipe bomb and vomitjar cant be deflected */
sm_cvar sv_melee_deflect_filter "pipe_bomb_projectile vomitjar_projectile" 


HarryPotter 06-23-2021 07:13

Re: [L4D2] Baseball
 
Cool

Shao 10-08-2021 23:55

Re: [L4D2] Baseball
 
Would it be possible to filter what could be deflected? Like, I'd be pretty cool if the only thing I could have is Spitter projectile.

BHaType 10-24-2021 21:08

Re: [L4D2] Baseball
 
Updated
PHP Code:

Added deflection filter

/* pipe bomb and vomitjar cant be deflected */
sm_cvar sv_melee_deflect_filter "pipe_bomb_projectile vomitjar_projectile" 


Coffe Games 03-02-2023 18:04

Re: [L4D2] Baseball
 
have plans to do to reflect more objects?
Example: list of throwables.. including gnomes?

BHaType 05-19-2023 04:34

Re: [L4D2] Baseball
 
Quote:

Originally Posted by Coffe Games (Post 2800562)
have plans to do to reflect more objects?
Example: list of throwables.. including gnomes?

I had plans only for the projectiles. Maybe someday.

kazumakiryu 02-16-2024 06:28

Re: [L4D2] Baseball
 
Quote:

Originally Posted by BHaType (Post 2750812)
Showcase

ConVars
PHP Code:

sv_melee_force_projectile <- base scale of velocity <- default 0.6
sv_melee_force_boost_projectile_up 
<- boost up for shove base velocity  <- default 250.0
sv_melee_radius_projectile 
<- radius at which the projectile can potentially be deflected  <- default 75.0
sv_melee_deflect_filter 
<- deflect filter

/* pipe bomb and vomitjar cant be deflected */
sm_cvar sv_melee_deflect_filter "pipe_bomb_projectile vomitjar_projectile" 


parryed by V2 ultrakill

helloWei 03-30-2024 01:01

Re: [L4D2] Baseball
 
Quote:

Originally Posted by BHaType (Post 2804588)
I had plans only for the projectiles. Maybe someday.

Can it deflect tank's rock


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