[TF2] Calling Card Attribute
Is there something special you have to do to make attribute 537 (SET BONUS: calling card on kill ) work?
I apply it to a weapon, or a client, and nothing happens. |
Re: [TF2] Calling Card Attribute
The player needs the attribute, not the weapon. It just a death particle effect as far as I can tell
Edit: I can't read you said you put it on the client or weapon and neither works. What do you set it to? It should be 1, 2, 3, or 4. |
Re: [TF2] Calling Card Attribute
It should be Scout = 1, Sniper = 2, Soldier = 3, Pyro = 4.
I tried applying attribute 537 with a value of 1.0 to a Scout. No luck, even if I force equip the scout with the Milkman hat, Shortstop, Mad Milk, and Holy Mackerel. |
Re: [TF2] Calling Card Attribute
I stumbled onto a solution for this. The fix is to apply the effect to the weapon and then swap weapons after applying the effect. Meaning, switch to melee, and then back to primary. Once you do that the effect takes place. Weird.
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Re: [TF2] Calling Card Attribute
Does TF2Attrib_ClearCache work instead of weapon swapping?
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Re: [TF2] Calling Card Attribute
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