Speed Hack Detector v0.1.1a
1 Attachment(s)
.: Description :.
This is a remake of "Anti Speedhack" by DarkSnow. Yeah, I know it's another redundant plugin, but look at the changes. What's different on this plugin?
Unsupported stuff:
.: Requirements :.
.: CVARs :. shd_enabled "1" // Enables/disables the plugin. shd_max_distance "260" // Distance between the older and newest origins walked by the user. As I said previously, checked in a 0.1 task. shd_max_warnings "3" // Number of warnings before the plugin will ban the player. shd_punish_type "1" // SHD punish type. NOTE: All of these bans will be permanent.
.: Download :. NOTE: Do not use before I get it working properly! |
Re: Speed Hack Detector v0.1.0
Good for my server.
+K |
Re: Speed Hack Detector v0.1.0
GOOD JOB!!!
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Re: Speed Hack Detector v0.1.0
Simply Excellent. I was looking for this plugin :D
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Re: Speed Hack Detector v0.1.0
OOH nice....!!
Últimamente tan volviendo los speedhacks... :wink: GJB B@BY |
Re: Speed Hack Detector v0.1.0
You could try calculating the distance traveled with the time between the 2 origins which would give you speed and compare to sv_maxvelocity.
EDIT: 1. PHP Code:
2. You only need to call is_valid_map( ) in plugin_init( ) because set_fail_state( ) stops the plugin. If I'm wrong, it would be better to cache the validity of the map in a global variable instead of checking it every client connect. 3. I suggest to immediately punish player when the warnings get too high instead of waiting til death/round change. |
Re: Speed Hack Detector v0.1.0
Nice!!!!!!!!!!!!!!! :D
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Re: Speed Hack Detector v0.1.0
add cvars to ban steam id | Ip | Amxbans
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Re: Speed Hack Detector v0.1.0
Quote:
2. I will test this. 3. Yes. Quote:
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Re: Speed Hack Detector v0.1.0
Does this plugin cause any lags? And how can I get rid of these messages in server console:
Quote:
http://i080.radikal.ru/0909/05/ddda14ef15a0.jpg |
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