Help fix error
[zombiereloaded.smx] [Player Classes] [Default Spawn Class] Warning: Failed to set "default" as default spawn class for team 1. The class doesn't exist or the team IDs doesn't match. Falling back to the first class in the team.
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Re: Help fix error
up, help plus
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Re: Help fix error
Hi,
/cfg/sourcemod/zombiereloaded/zombiereloaded.cfg: // Human class assigned to players on connect. ["random" = Random human class | "" = Class config default] // Default: "random" zr_classes_default_human "" // Zombie class assigned to players on connect. ["random" = Random zombie class | "" = Class config default] // Default: "random" zr_classes_default_zombie "random" // Zombie class assigned to mother zombies. ["motherzombies" = Random mother zombie class | "random" = Random regular zombie class | "disabled" = Don't change class on mother zombies] // Default: "motherzombies" zr_classes_default_mother_zombie "motherzombies" // Allow players to select zombie classes. // Default: "1" zr_classes_zombie_select "1" // Allow players to select human classes. // Default: "1" zr_classes_human_select "1" /addons/sourcemod/configs/zr/playerclasses.txt: "classes" { ------------------------------------------ "zombie_mutation_light" { // General "enabled" "yes" "team" "0" "team_default" "yes" "flags" "2" "group" "" "name" "mutation_light" "description" "Zombie Class" // Model "model_path" "models/player/custom_player/zombie/mutation_light/mutation_light.mdl" "arms_path" "models/player/custom/hunter/hunterarms.mdl" "alpha_initial" "255" "alpha_damaged" "255" "alpha_damage" "0" // Hud "overlay_path" "" "nvgs" "no" "fov" "90" // Effects "has_napalm" "no" "napalm_time" "6" // Player behavior "immunity_mode" "none" "immunity_amount" "1" "immunity_cooldown" "60" "no_fall_damage" "yes" "health" "56000" "health_regen_interval" "0" "health_regen_amount" "20" "health_infect_gain" "0" "kill_bonus" "0" "speed" "315" "knockback" "0.7" "jump_height" "1.12" "jump_distance" "0.90" } } ///////////////////////////////////////////////////////// // ------------------------------------------ // // Human classes // // ------------------------------------------ "human_mcwhite" { // General "enabled" "yes" "team" "1" "team_default" "yes" "flags" "0" "group" "" "name" "mcwhite" "description" "Human class" // Model "model_path" "models\player\custom_player\legacy\GFLclan\m cwhite\mcwhite.mdl" "arms_path" "models/weapons/ct_arms_gign.mdl" "model_path" "" "alpha_initial" "255" "alpha_damaged" "255" "alpha_damage" "0" // Hud "overlay_path" "" "nvgs" "no" "fov" "90" // Effects "has_napalm" "yes" "napalm_time" "0.0" // Player behavior "immunity_mode" "none" // Invulnerable to infection, "immunity_amount" "1" // until HP go below 25. "immunity_cooldown" "60" "no_fall_damage" "yes" "health" "150" "health_regen_interval" "0.0" "health_regen_amount" "0" "health_infect_gain" "0" "kill_bonus" "2" "speed" "310" "knockback" "0" "jump_height" "1.1" "jump_distance" "0.95" } } |
Re: Help fix error
thx!
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