Armour Absence Fix v1.0.1
1 Attachment(s)
Info:
Under CS when a player (who started to play round without any armor) grabs an item_battery entity (armor pack) or uses func_recharge entity (wall H.E.V. suit charger) he does not get an actual armor because player's special flag is not set. This armor will never be considered on damage. This plugin fixes it. Hints when to use it: * on maps which contain built-in item_battery and/or func_recharge entities * with CSDM when Item Mode enabled * with other plugins which dynamically add entities giving an armour to players Requirements: * CS/CZ mod * AMX/X 1.7x or higher * CStrike module History: 1.0.1 [2008-01-08] ! rare run-time error fix (i hope) 1.0.0 [2007-05-24] * first public release |
Re: Armour Absence Fix
Interesting...0o
Don't even know that this PlayerFlag exists... Where do you got the idea to code this? *smile* Gj! :up: PS: we should cooperate *gg* |
Re: Armour Absence Fix
Quote:
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Re: Armour Absence Fix
I ask because i made a plugin with "wall H.E.V. suit charger" and Medkits...0o
Now that i know that the charged armor isn't realy armor i will build this in my plugin. I hope you are satisfied with proper credits!? :) greetz regalis |
Re: Armour Absence Fix
You're free to include code from external plugins. It's open source. The only thing i worry is an approver MAY think that this plugin is redundant now.
PS. There is no mistake in 'Armour' word. I put it into the topic being fully sensible. 'Armor' is the U.S. simplification of 'Armour'. |
Re: Armour Absence Fix
Isn't this only a problem if the user has no armor to begin with?
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Re: Armour Absence Fix
Right. Anyway plugin considers this sutiation and does nothing if player has true armor already.
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Re: Armour Absence Fix
Getting a runtime error with this.
Code:
L 01/03/2008 - 22:37:03: [CSTRIKE] Invalid player 11 |
Re: Armour Absence Fix v1.0.1
Yep, it was a rare error (occured twice on my 9slot 24h CSDM server during 3 moths). Fixed.
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