AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Plugins (https://forums.alliedmods.net/forumdisplay.php?f=108)
-   -   [CSGO] Gun Menu 1.2 [2016/03/06] (https://forums.alliedmods.net/showthread.php?t=259355)

Grey83 03-05-2015 17:20

[CSGO] Gun Menu 1.2 [2016/03/06]
 
6 Attachment(s)
Name: Gun Menu

Description: This plugin is a modification of the plugin [CSS] Gun Menu by LumiStance. Has been fixed part of the code to be compatible with CS:GO.
When you seize control of a bot, then you have the weapon that you were chosen from the menu, and not something that bot was equipped.

Installation: Place compiled plugin (sm_gunmenu.smx) into the plugins folder (../addons/sourcemod/plugins/). Place the configuration file (gunmenu.ini) into the config folder (../addons/sourcemod/configs/).
Changes to gunmenu.ini are read at map/plugin load time.

Commands: sm_guns and sm_gunmenu - When enabled, presents player with menus to choose primary and secondary weapons

Hints: It can be used for game modes other than Deathmatch. On this case, I advise you to set the following parameters in the used file gamemode_*.cfg:
  • cash_player_*, cash_team_*, mp_death_drop_defuser, mp_freezetime, mp_maxmoney to «0» (if you disable the buy zones on map)
  • ammo_grenade_limit_total to ≥ «4» (depending on the number of grenades, registered in the configuration file)

Unlike the original plugin: Were removed from the plugin and config parameters responsible for the health and nightvision, added weapons from CS:GO.

Changes in 1.2 [2016/03/06]:
  • Added team and bot restrictions (admins always have access to the menu)
  • Added an option for on/off show menu on spawn
Changes in 1.1 [2016/03/05]:
  • Added new items: TA granade, Health Shots & R8 Revolver
  • Added parameter responsible for the number of flashbangs and health shots after respawn will get player
  • Added an option for control player's access to the menu (if "for_all" = "no", then only admins will be able to open the menu)

ToDo:
  • Add parameter responsible for the number of flashbangs after respawn will get player
  • Add a menu where the player can choose what grenades (and taser) it will get after respawn

natrios 03-06-2015 06:23

Re: [CSGO] Gun Menu
 
Can be set to be at the beginning of 2 grenades smoke?

Grey83 03-06-2015 09:42

Re: [CSGO] Gun Menu
 
natrios, no.
Only one smoke granade: first you need to within the game allow the ability to carry more than 1 smoke grenades at the same time, but the game has an option only for flash bangs, as far as I know.

natrios 03-07-2015 08:51

Re: [CSGO] Gun Menu
 
thanks for the reply :)

you can add a command to the time limit their ability to buy weapons? f.e. to 30sec.?
Badly in need of this plugin ;(

//later

You can add command?
Quote:

!smoke - buy smoke
!he -buy he
!molotov - buy molotov
!flash - buy flashbang
And to add a limit on grenades?
example:
Quote:

hegrenade_max "3"
smokegrenade_max "2"
It would then great! :fox:

Grey83 03-07-2015 16:18

Re: [CSGO] Gun Menu
 
natrios, do you offer something like this plugin, but with access for all, and to receive only grenades?

If you do not disable the buy zones, then the player can always buy weapons in a standard buy menu . And the time to buy is configured in the server settings.
Or did you mean something else?

About restrictions for grenades: I have no idea how to implement it.
I might think about it.

natrios 03-07-2015 16:46

Re: [CSGO] Gun Menu
 
I turned off the server buyzone:
Quote:

"buy_zones" "no"
Wants to be able to do so only at the beginning (30 seconds). Or give a command input limit -x1 on respawn.


It would be best to remove the commands and usutawić to the menu shown a weapon at the beginning of every round of.
Can you do that for me?:cry:

Grey83 03-07-2015 18:33

Re: [CSGO] Gun Menu
 
Quote:

Originally Posted by natrios (Post 2270989)
Wants to be able to do so only at the beginning (30 seconds).

Disable buy zones only within the first 30 seconds of the round?
Quote:

Originally Posted by natrios (Post 2270989)
Or give a command input limit -x1 on respawn.

Allow the player to call the menu only once after each of its spawn?
Quote:

Originally Posted by natrios (Post 2270989)
It would be best to remove the commands and usutawić to the menu shown a weapon at the beginning of every round of.

Ban call the menu with the command, but make that menu appear at the beginning of each round?
I can do this. As soon as things settle down in the code of the plugin

Chesterfield 03-07-2015 20:02

Re: [CSGO] Gun Menu
 
Perfect plugin for my Zombie mod server, thanks !

natrios 03-08-2015 05:52

Re: [CSGO] Gun Menu
 
/edit

fix

Chesterfield 03-11-2015 14:01

Re: [CSGO] Gun Menu
 
Hello, such a great plugin, could you please add a time that will block the guns menu after 1 min that the round started? because, (i'm using it in my zm server btw) people can simply spam !guns and get any gun they want any time.

So what i'm asking is if you can add a cvar that blocks the menu after some time, thanks in advanced and great plugin!


All times are GMT -4. The time now is 01:15.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.