AlliedModders

AlliedModders (https://forums.alliedmods.net/index.php)
-   Unapproved Plugins (https://forums.alliedmods.net/forumdisplay.php?f=109)
-   -   [TF2] TF2Ware - Wario Ware Microgaming!! (https://forums.alliedmods.net/showthread.php?t=148317)

xomp 01-23-2011 20:05

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
The supposedly fixed version of the mod above me completely broke the mod all together for me.

Some things I've noticed while testing this.

Sometimes the "Say the text" or "Type the color" center HUD message doesn't show.

Certain sounds do not play at all (example the speed up sound).

Hopefully someone can get a fix for these seemingly small issues.

Mecha the Slag 01-24-2011 01:27

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Quote:

Originally Posted by Bury (Post 1397991)
The latter rounds are far too fast and the syncing gets muddled up with sounds overlapping each other.
The bonus rounds aren't varied enough (basket 5 times in a row)
When there are 2 bonus the latter one finishes early.
In duel mode/wipeout, this is buggy in its entirety, i won with 2 -1 lives and another guy didn't even get a go, so the lives counter is wrong, and others aren't even getting a turn before someone somehow wins.
The sounds are muddled as sejin pointed out.

1) Stop running a listen server
2) That won't happen. There's a variable specifically designed to prevent a boss to run twice. It has been tested to the bone and it does not happen.
3) No. You obviously missed the point of Wipeout: it's elimination with 3 players at a time. If you join late you can't participate.


Yes, I accidentally uploaded the wrong music files. This has been fixed. Please redownload.

gavintlgold 01-24-2011 01:39

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
I'd like to point out that minigames.cfg lets you adjust the timing on any minigame (just change the duration keyvalue). So make it as long as you want.

dirtyminuth 01-24-2011 01:44

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Love the mod (and also love the use of zf_asylum for one final round :wink: )!

Will also enjoy peeking through the source!

jasonfrog 01-24-2011 07:08

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Just set up a new fresh server for this.

It's running on a Linux box with the following

Code:

  [01] SourceMod (1.3.6) by AlliedModders LLC
  [02] Accelerator (1.0.1) by Asher Baker (asherkin)
  [03] TF2 Tools (1.3.6) by AlliedModders LLC
  [04] BinTools (1.3.6) by AlliedModders LLC
  [05] SDK Tools (1.3.6) by AlliedModders LLC


When mw_tf2ware.smx is in the plugins folder the server crashes on start up with

Code:

error:  Failed to open/read local data from file/application
If I take mw_tf2ware.smx out of the plugins folder the server starts fine.

All TF2ware content is present in the correct folders. All files in the server folder are owned by the user that the server runs under.

Any ideas?

xomp 01-24-2011 09:41

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Speed Up, Boss Time sounds are not playing for me. (yes, I have the updated sound files now)

Sometimes there is no target to shoot during the "Shoot the target" minigame.

Suddenly, sounds are working again -\O.o/_

Bury 01-24-2011 13:08

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Okay the sound files are now fixed.
The rounds still speed up too fast, it is not running on a listen server; I will record a video later on to show.

xomp 01-24-2011 13:27

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Sometimes the mod decides to go full on retard and drops everyone way up high in the skybox above where they are supposed to be and the game was going so fast for me (but not others) it was the strangest shit I've ever saw. It eventually fixed itself after a good 2 minutes of waiting to respawn in 843 seconds.

Mecha the Slag 01-24-2011 14:03

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Quote:

Originally Posted by xomp (Post 1398425)
Sometimes the mod decides to go full on retard and drops everyone way up high in the skybox above where they are supposed to be and the game was going so fast for me (but not others) it was the strangest shit I've ever saw. It eventually fixed itself after a good 2 minutes of waiting to respawn in 843 seconds.

That's Wipeout :|

clutchh 01-24-2011 16:13

Re: [TF2] TF2Ware - Wario Ware Microgaming!!
 
Mecha, could you post a good example config file? I'm not sure what the best maptime would be or if I need to use mp_match_end_at_timelimit, etc. Thanks!


All times are GMT -4. The time now is 07:49.

Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.