[L4D2] OnClientConnected send a message to a specific player (not who is joining)
I was trying to send me a message for every time a player (not bot obv) join the game, this code is "OnClientConnected(client)" but I don't know how to send this message only to me and if I'm in-game
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Re: [L4D2] OnClientConnected send a message to a specific player (not who is joining)
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Re: [L4D2] OnClientConnected send a message to a specific player (not who is joining)
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