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-   -   [KZ] Jump-Bug Trainer (https://forums.alliedmods.net/showthread.php?t=80031)

MPNumB 11-03-2008 06:40

[KZ] Jump-Bug Trainer
 
4 Attachment(s)
.:: Xtreme-Jumps.eu ::.


Description:
This plugin can help you to train your JumpBug skills. It is a trainer plugin what shows ability, challenge level, and much more information about your made/failed jb. If you failed it also shows condition (possible/impossible/unknown) and did you made any key timing mistakes.


Commands:
"say /jbtrainer" - enables/disables jumpbug training statistics


Requires:
FakeMeta


Additional info:
Tested with amxmodx 1.8.1.
JB is well known as one of the hardest kreedz techniques. What it does/how to do it/who found it/and much more information can be found here.
jb_trainer_auto_disabled.sma is the same, only when user connects - jb trainer is automatically disabled on the client (added this for people who dunno how to use source-code given configs).


Change-Log:

* 1.5
- Fixed: when jb wasn't made and all 31 players were spectating jumpbugger who dyed - stats weren't showed + errorlog.

* 1.4
- Added: self-confg in source code.
- Added: reklam (can be changed by config - original OFF).
- Added: connect enabler - when client connects should jbtrainer be enabled on him (can be changed by config - original ON).
- Added: protection when falling in to water (I still don't understand why it's needed - plugin has no tops, but whatever).

* 1.3
- Added: For users with ping higher than 100 stats are showed two times slower (lowers overflowed message).
- Fixed: Removed bug when player disconnects but his jb scan still continues.
- Changed: Engine-client-fps scan is more correct.

* 1.2
- Added: null line in console after stats are printed.
- Fixed: while spectating in first person stats don't show up.
- Changed: when finally landed stats are printed in hud message.

* 1.1
- Fixed: jb statistics weren't fully disabled if you disable them.

* 1.0
- First release.

xPaw 11-03-2008 07:13

Re: [KZ] Jump-Bug Trainer
 
very nice NumB !

AcidoX 11-03-2008 07:24

Re: [KZ] Jump-Bug Trainer
 
MPNumB: your insane! GJ man!

Edit: Suggestion, if you would be interested in this, later when you have time to script a plugin, you could do EB train plugin. :)

xPaw 11-03-2008 07:29

Re: [KZ] Jump-Bug Trainer
 
ye it will be good about Edgebug plugin

MPNumB 11-03-2008 07:40

Re: [KZ] Jump-Bug Trainer
 
Eb plugin will be much harder and it will need protections. For example for things like Slide-Bug or stuck somewhere... This one is good, cuz it has no cheat protections at all. And even with some custom plugin like hook or noclip or gocheck it will be uber hard to bug this one. But eb/sb... will need as much protections as ljstats use. =P

Alka 11-03-2008 07:47

Re: [KZ] Jump-Bug Trainer
 
Nice NumB ;p. Gj "Matrix code ftw" hah.

AcidoX 11-03-2008 07:48

Re: [KZ] Jump-Bug Trainer
 
Well, yes, but dont work to hard, its just an idea to the future :)

SchlumPF* 11-03-2008 07:58

Re: [KZ] Jump-Bug Trainer
 
nice plugin but once again (as i always tell you :P) the code in unreadable :D
matrix code sux :P

xPaw 11-03-2008 08:01

Re: [KZ] Jump-Bug Trainer
 
this code is good readable :)

ConnorMcLeod 11-03-2008 08:08

Re: [KZ] Jump-Bug Trainer
 
Quote:

Originally Posted by SchlumPF* (Post 709383)
but once again the code in unreadable :D

More readable than usual :mrgreen:


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