Re: Extended Arm Weapon Skin
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Re: Extended Arm Weapon Skin CS/CZ
Nice updated post it looks very nice, plus the actual plugin is a veeery good idea I didn't get it at first, will be using in my next project for sure my guy! Congratulations on amazing work again!
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Re: Extended Arm Weapon Skin CS/CZ
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Re: Extended Arm Weapon Skin CS/CZ
sadly we can't just have separate MDLs for hands, weapon and animations.
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Re: Extended Arm Weapon Skin CS/CZ
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Re: Extended Arm Weapon Skin CS/CZ
Just wanted to let plugin approvers know, that this plugin was made upon request by the submitter. He helped by providing models, by testing and giving me very useful information regarding model animation number. I do intend to keep the plugin updated.
The plugin itself is quite simple in my opinion. I had to rewrite the base plugin "SetViewEntityBody 2" in order to make this work. I contacted the author to make his plugin more as an API, which would be much more useful for the community: https://forums.alliedmods.net/showpo...2&postcount=34 The way the plugin is right now, it might need optimization. First thing I was thinking of is allocating the models. But I don't know if this is still needed. I was inactive for awhile. The shield support is coming very soon and I couldn't make that as a cvar, since it needs precaching/unprecaching. So this support would need recompiling. For everyone using the plugin, we are open for feedback and possible future ideas. For plugin approves, I am open to some feedback. |
Re: Extended Arm Weapon Skin CS/CZ
* 2.0 - 8/22/22
- Support for shields. - Admin support added. More information in the main post. |
Re: Extended Arm Weapon Skin CS/CZ
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Re: Extended Arm Weapon Skin 2.0 [CS/CZ]
Solid work, congrats.
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Re: Extended Arm Weapon Skin 2.0 [CS/CZ]
I have Segmentation fault (core dumped) every time when i join to server !
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