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-   -   Blank edicts (https://forums.alliedmods.net/showthread.php?t=318614)

timtam95 09-10-2019 06:57

Blank edicts
 
After a couple of hours without changing maps, the server gets extremely laggy. NumEdicts and FreeEdicts keep going up and I noticed a large amount of edicts with blank classnames being created. I unloaded all plugins and got the same result. Does anyone know how to fix this besides changing the map?

sv_dump_edicts output:

Current server edicts:
Count Classname
590
20 _firesmoke
1 ai_network
20 env_fire
20 env_lightglow
21 env_spritetrail
1 env_sun
1 func_brush
5 func_illusionary
2 info_player_teamspawn
7 instanced_scripted_scene
1 monster_resource
8 player
1 prop_physics
1 scene_manager
1 soundent
2 tf_flame_manager
1 tf_gamerules
1 tf_mann_vs_machine_stats
1 tf_objective_resource
1 tf_player_manager
7 tf_ragdoll
4 tf_team
16 tf_viewmodel
1 tf_weapon_bat_fish
1 tf_weapon_fireaxe
1 tf_weapon_flamethrower
1 tf_weapon_flaregun_revenge
1 tf_weapon_lunchbox_drink
1 tf_weapon_rocketlauncher
1 tf_weapon_scattergun
1 tf_weapon_shovel
10 tf_wearable
1 tf_wearable_vm
1 vote_controller
1 water_lod_control
1 worldspawn
NumEdicts: 755
FreeEdicts: 728


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