Blank edicts
After a couple of hours without changing maps, the server gets extremely laggy. NumEdicts and FreeEdicts keep going up and I noticed a large amount of edicts with blank classnames being created. I unloaded all plugins and got the same result. Does anyone know how to fix this besides changing the map?
sv_dump_edicts output: Current server edicts: Count Classname 590 20 _firesmoke 1 ai_network 20 env_fire 20 env_lightglow 21 env_spritetrail 1 env_sun 1 func_brush 5 func_illusionary 2 info_player_teamspawn 7 instanced_scripted_scene 1 monster_resource 8 player 1 prop_physics 1 scene_manager 1 soundent 2 tf_flame_manager 1 tf_gamerules 1 tf_mann_vs_machine_stats 1 tf_objective_resource 1 tf_player_manager 7 tf_ragdoll 4 tf_team 16 tf_viewmodel 1 tf_weapon_bat_fish 1 tf_weapon_fireaxe 1 tf_weapon_flamethrower 1 tf_weapon_flaregun_revenge 1 tf_weapon_lunchbox_drink 1 tf_weapon_rocketlauncher 1 tf_weapon_scattergun 1 tf_weapon_shovel 10 tf_wearable 1 tf_wearable_vm 1 vote_controller 1 water_lod_control 1 worldspawn NumEdicts: 755 FreeEdicts: 728 |
All times are GMT -4. The time now is 13:43. |
Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.