[CS:S] Explosive Barrels
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Explosive Barrels Bassically when you shoot into barrels they explode creating damage to nearby enemies. You can choose for an instance explosion or how many times you must shoot a barrel to explode (default) -/+ frag(s) for killing a teammate/enemy -/+ money for killing a teammate/enemy - Requires sdkhooks & colors libraries - I thought of making barrel explode also when a grenade explodes near them by i think that would be too hardcore for players, though i like the idea..let me know if that would be nice :mrgreen: barrel_active
barrel_radius - radius distance for damage infliction (default 300) barrel_damage - maximum explosion damage (default 100) barrel_frags - how many frags you'll receive/taken for killing an enemy/teammate (default 1) barrel_money - ammount of money received/taken for killing an enemy/teammate (default 150) barrel_stats 0/1 - disable/enable displaying statistics such as "x players killed, x injured" (default 1) Here are some screens http://img683.**************/img683/7...dust20015t.jpg http://img151.**************/img151/8...dust20022q.jpg |
Re: Explosive Barrels
Do you refer to exvel's colors library here ?
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Re: Explosive Barrels
I have installed this plugging on my dust2 server.
I can't wait to see the feedback from my server regulars. |
Re: Explosive Barrels
Did you try to mess with the default breakable props of all prop_physics?
You could set those in a post spawn hook or similar. This wouldn't look as nice though;) PHP Code:
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Re: Explosive Barrels
i didn't, i'll give it a try
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PLS, fix this plugin I can't complime it ;((
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Re: Explosive Barrels
You need colors.inc from exvel to compile. Get it here.
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Re: Explosive Barrels
Yes, but I have not explosive_barrels.smx.
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