Terrorists Only v1.1.0
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Code:
Terrorists Only plugin |
Re: Terrorists Only v1.1.0
This looks nice but, out of curiosity, did you have any specific purpose in mind or was this a request or something?
Just wondering what someone would use it for.. |
Re: Terrorists Only v1.1.0
I guess it could be usefull to play deathmatch in FFA mode, cause when you shoot a teamate, you don't make same damage as when you shoot an enemy.
Can be usefull for kz servers too ('CT Only' plugin), some kz maps have T spawns and it's very anoynig when a player comes, pick up T team, and game restarts... So you can let people choose CT or Spec. |
Re: Terrorists Only v1.1.0
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Seriously, this plugin helps in cases: 1) for those who don't like the score table consisting of two parts playing CSDM FFA, so here is the answer because no one can select other team (you don't even need other [buggy] blocking or auto team-selecting plugins) 2) in CS maxplayers defined by number of spawn points (plus maxplayers param), as i played old deathmatch maps under CS which has from 3 to ~17 spawn points & i need to extend them; also some CS maps has less than 16 points per each team 3) by using this plugin appears unique possibility to play 32 terrorists on the server but i could not test this feature with POD Bots (either it has internal 16 bots limit or it is a mod hardcoded limit - i can't find 32 real players to detect it, so feel free to report) |
Re: Terrorists Only v1.1.0
Nice Simon Logic. :)
I will use for sure. |
Re: Terrorists Only v1.1.0
I don't see why you might think I was flaming, I was just curious what use it would serve lol..
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Re: Terrorists Only v1.1.0
I know, that is why i explained more detail.
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Re: Terrorists Only v1.1.0
About "T double spawn points number", i see you make them on same origin with the original ones...what is happening if someone is respawning in one original, and another one in that fake from same origin ?! Will get stuck... o.O
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Re: Terrorists Only v1.1.0
That is why i marked:
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Re: Terrorists Only v1.1.0
i recommend that your plugin do this at init.
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somehow makes the bots join ct. In cs i got the problem that you still culd join CT after removing its spawn sometimes. And ofc when i spawned thare was no spawnpoints so it returned null. ofc i spawned outside the world. |
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